network_gamelist.h
author bjarni
Mon, 24 Jan 2005 18:21:23 +0000
changeset 1139 c63f257aa7fb
parent 738 0b2fb79e64fc
child 2186 461a2aff3486
permissions -rw-r--r--
(svn r1640) fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed.
#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);

#endif /* NETWORK_GAMELIST_H */