(svn r1640) fix: now helicopters will use a hangar in schedule to be replaced in, even if they are only set to service there. Since helicopters are serviced at helipads, they will only go there if they needs to be replaced or renewed.
#define ANIM_CURSOR_LINE(a,b) a,b,
#define ANIM_CURSOR_END() 0xFFFF
static const uint16 _demolish_animcursor[] = {
ANIM_CURSOR_LINE(0x2C0, 29)
ANIM_CURSOR_LINE(0x2C1, 29)
ANIM_CURSOR_LINE(0x2C2, 29)
ANIM_CURSOR_LINE(0x2C3, 29)
ANIM_CURSOR_END()
};
static const uint16 _lower_land_animcursor[] = {
ANIM_CURSOR_LINE(0x2BB, 29)
ANIM_CURSOR_LINE(0x2BC, 29)
ANIM_CURSOR_LINE(0x2BD, 98)
ANIM_CURSOR_END()
};
static const uint16 _raise_land_animcursor[] = {
ANIM_CURSOR_LINE(0x2B8, 29)
ANIM_CURSOR_LINE(0x2B9, 29)
ANIM_CURSOR_LINE(0x2BA, 98)
ANIM_CURSOR_END()
};
static const uint16 _pick_station_animcursor[] = {
ANIM_CURSOR_LINE(0x2CC, 29)
ANIM_CURSOR_LINE(0x2CD, 29)
ANIM_CURSOR_LINE(0x2CE, 98)
ANIM_CURSOR_END()
};
static const uint16 _build_signals_animcursor[] = {
ANIM_CURSOR_LINE(0x50C, 148)
ANIM_CURSOR_LINE(0x50D, 148)
ANIM_CURSOR_END()
};
static const uint16 * const _animcursors[] = {
_demolish_animcursor,
_lower_land_animcursor,
_raise_land_animcursor,
_pick_station_animcursor,
_build_signals_animcursor
};