src/ai/api/ai_town.hpp.sq
author truebrain
Thu, 28 Feb 2008 01:11:23 +0000
branchnoai
changeset 9803 c86d5834fb11
parent 9741 53c1c5850e01
child 9814 be51ea0adc29
permissions -rw-r--r--
(svn r12309) [NoAI] -Codechange: optimize a little bit (a very small little bit, but every bit counts :) ) (glx)
#include "ai_town.hpp"

namespace SQConvert {
	/* Allow AITown to be used as Squirrel parameter */
	template <> AITown *GetParam(ForceType<AITown *>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (AITown *)instance; }
	template <> AITown &GetParam(ForceType<AITown &>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITown *)instance; }
	template <> const AITown *GetParam(ForceType<const AITown *>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (AITown *)instance; }
	template <> const AITown &GetParam(ForceType<const AITown &>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITown *)instance; }
	template <> int Return<AITown *>(HSQUIRRELVM vm, AITown *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AITown", res, NULL, DefSQDestructorCallback<AITown>); return 1; }
}; // namespace SQConvert

void SQAITown_Register(Squirrel *engine) {
	DefSQClass <AITown> SQAITown("AITown");
	SQAITown.PreRegister(engine);
	SQAITown.AddConstructor<void (AITown::*)(), 1>(engine, "x");

	SQAITown.DefSQStaticMethod(engine, &AITown::GetClassName,  "GetClassName",  1, "x");
	SQAITown.DefSQStaticMethod(engine, &AITown::GetMaxTownID,  "GetMaxTownID",  1, "x");
	SQAITown.DefSQStaticMethod(engine, &AITown::GetTownCount,  "GetTownCount",  1, "x");
	SQAITown.DefSQStaticMethod(engine, &AITown::IsValidTown,   "IsValidTown",   2, "xi");
	SQAITown.DefSQStaticMethod(engine, &AITown::GetName,       "GetName",       2, "xi");
	SQAITown.DefSQStaticMethod(engine, &AITown::GetPopulation, "GetPopulation", 2, "xi");
	SQAITown.DefSQStaticMethod(engine, &AITown::GetLocation,   "GetLocation",   2, "xi");

	SQAITown.PostRegister(engine);
}