(svn r12309) [NoAI] -Codechange: optimize a little bit (a very small little bit, but every bit counts :) ) (glx)
/* $Id$ */
/** @file ai_townlist.hpp list all the towns */
/** @defgroup AITownList AITownList - Valuators and lists working on/with AITownList */
#ifndef AI_TOWNLIST_HPP
#define AI_TOWNLIST_HPP
#include "ai_abstractlist.hpp"
/**
* Creates a list of towns that are currently on the map.
* @ingroup AITownList
*/
class AITownList : public AIAbstractList {
public:
static const char *GetClassName() { return "AITownList"; }
AITownList();
private:
const char *GetListName() const { return "AITownList"; }
};
#endif /* AI_TOWNLIST_HPP */