(svn r3014) -NewGRF, Codechange: Make all sprite group references be pointers instead of copying the data around.
/* $Id$ */
#ifndef DRIVER_H
#define DRIVER_H
void LoadDriver(int driver, const char *name);
bool GetDriverParamBool(const char* const* parm, const char* name);
int GetDriverParamInt(const char* const* parm, const char* name, int def);
void GetDriverList(char* p);
#endif /* DRIVER_H */