src/engine_gui.cpp
author celestar
Wed, 21 Mar 2007 11:46:54 +0000
branchgamebalance
changeset 9899 cde52f745560
parent 9895 7bd07f43b0e3
child 9903 dc85aaa556ae
permissions -rw-r--r--
(svn r9386) [gamebalance] -Feature: Selling and buying land costs now take proximity to town centers into account. Move some code around while I'm at it. Also selling land gives as much money as buying land costs.
/* $Id$ */

/** @file engine_gui.cpp */

#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "functions.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"
#include "gfx.h"
#include "engine.h"
#include "command.h"
#include "news.h"
#include "variables.h"
#include "newgrf_engine.h"


static StringID GetEngineCategoryName(EngineID engine)
{
	switch (GetEngine(engine)->type) {
		default: NOT_REACHED();
		case VEH_ROAD:              return STR_8103_ROAD_VEHICLE;
		case VEH_AIRCRAFT:          return STR_8104_AIRCRAFT;
		case VEH_SHIP:              return STR_8105_SHIP;
		case VEH_TRAIN:
			switch (RailVehInfo(engine)->railtype) {
				default: NOT_REACHED();
				case RAILTYPE_RAIL:     return STR_8102_RAILROAD_LOCOMOTIVE;
				case RAILTYPE_ELECTRIC: return STR_8102_RAILROAD_LOCOMOTIVE;
				case RAILTYPE_MONO:     return STR_8106_MONORAIL_LOCOMOTIVE;
				case RAILTYPE_MAGLEV:   return STR_8107_MAGLEV_LOCOMOTIVE;
			}
	}
}

static const Widget _engine_preview_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,     5,     0,    10,     0,    13, STR_00C5,                                  STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,     5,    11,   299,     0,    13, STR_8100_MESSAGE_FROM_VEHICLE_MANUFACTURE, STR_018C_WINDOW_TITLE_DRAG_THIS},
{      WWT_PANEL,   RESIZE_NONE,     5,     0,   299,    14,   191, 0x0,                                       STR_NULL},
{ WWT_PUSHTXTBTN,   RESIZE_NONE,     5,    85,   144,   172,   183, STR_00C9_NO,                               STR_NULL},
{ WWT_PUSHTXTBTN,   RESIZE_NONE,     5,   155,   214,   172,   183, STR_00C8_YES,                              STR_NULL},
{   WIDGETS_END},
};

typedef void DrawEngineProc(int x, int y, EngineID engine, SpriteID pal);
typedef void DrawEngineInfoProc(EngineID, int x, int y, int maxw);

struct DrawEngineInfo {
	DrawEngineProc *engine_proc;
	DrawEngineInfoProc *info_proc;
};

static void DrawTrainEngineInfo(EngineID engine, int x, int y, int maxw);
static void DrawRoadVehEngineInfo(EngineID engine, int x, int y, int maxw);
static void DrawShipEngineInfo(EngineID engine, int x, int y, int maxw);
static void DrawAircraftEngineInfo(EngineID engine, int x, int y, int maxw);

static const DrawEngineInfo _draw_engine_list[4] = {
	{ DrawTrainEngine,    DrawTrainEngineInfo    },
	{ DrawRoadVehEngine,  DrawRoadVehEngineInfo  },
	{ DrawShipEngine,     DrawShipEngineInfo     },
	{ DrawAircraftEngine, DrawAircraftEngineInfo },
};

static void EnginePreviewWndProc(Window *w, WindowEvent *e)
{
	switch (e->event) {
	case WE_PAINT: {
		EngineID engine = w->window_number;
		const DrawEngineInfo* dei;
		int width;

		DrawWindowWidgets(w);

		SetDParam(0, GetEngineCategoryName(engine));
		DrawStringMultiCenter(150, 44, STR_8101_WE_HAVE_JUST_DESIGNED_A, 296);

		DrawStringCentered(w->width >> 1, 80, GetCustomEngineName(engine), 0x10);

		dei = &_draw_engine_list[GetEngine(engine)->type];

		width = w->width;
		dei->engine_proc(width >> 1, 100, engine, 0);
		dei->info_proc(engine, width >> 1, 130, width - 52);
		break;
	}

	case WE_CLICK:
		switch (e->we.click.widget) {
			case 4:
				DoCommandP(0, w->window_number, 0, NULL, CMD_WANT_ENGINE_PREVIEW);
				/* Fallthrough */
			case 3:
				DeleteWindow(w);
				break;
		}
		break;
	}
}

static const WindowDesc _engine_preview_desc = {
	WDP_CENTER, WDP_CENTER, 300, 192,
	WC_ENGINE_PREVIEW, WC_NONE,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_engine_preview_widgets,
	EnginePreviewWndProc
};


void ShowEnginePreviewWindow(EngineID engine)
{
	AllocateWindowDescFront(&_engine_preview_desc, engine);
}

static void DrawTrainEngineInfo(EngineID engine, int x, int y, int maxw)
{
	const RailVehicleInfo *rvi = RailVehInfo(engine);
	uint multihead = (rvi->railveh_type == RAILVEH_MULTIHEAD) ? 1 : 0;

	SetDParam(0, (_price.build_railvehicle >> 3) * rvi->base_cost >> 5);
	SetDParam(2, rvi->max_speed * 10 / 16);
	SetDParam(3, rvi->power << multihead);
	SetDParam(1, rvi->weight << multihead);

	SetDParam(4, rvi->running_cost_base * _price.running_rail[rvi->running_cost_class] >> 8 << multihead);

	if (rvi->capacity != 0) {
		SetDParam(5, rvi->cargo_type);
		SetDParam(6, rvi->capacity << multihead);
	} else {
		SetDParam(5, CT_INVALID);
	}
	DrawStringMultiCenter(x, y, STR_VEHICLE_INFO_COST_WEIGHT_SPEED_POWER, maxw);
}

static void DrawAircraftEngineInfo(EngineID engine, int x, int y, int maxw)
{
	const AircraftVehicleInfo *avi = AircraftVehInfo(engine);
	SetDParam(0, (_price.aircraft_base >> 3) * avi->base_cost >> 5);
	SetDParam(1, avi->max_speed * 10 / 16);
	SetDParam(2, avi->passenger_capacity);
	SetDParam(3, avi->mail_capacity);
	SetDParam(4, avi->running_cost * _price.aircraft_running >> 8);

	DrawStringMultiCenter(x, y, STR_A02E_COST_MAX_SPEED_CAPACITY, maxw);
}

static void DrawRoadVehEngineInfo(EngineID engine, int x, int y, int maxw)
{
	const RoadVehicleInfo *rvi = RoadVehInfo(engine);

	SetDParam(0, (_price.roadveh_base >> 3) * rvi->base_cost >> 5);
	SetDParam(1, rvi->max_speed * 10 / 32);
	SetDParam(2, rvi->running_cost * _price.roadveh_running >> 8);
	SetDParam(3, rvi->cargo_type);
	SetDParam(4, rvi->capacity);

	DrawStringMultiCenter(x, y, STR_902A_COST_SPEED_RUNNING_COST, maxw);
}

static void DrawShipEngineInfo(EngineID engine, int x, int y, int maxw)
{
	const ShipVehicleInfo *svi = ShipVehInfo(engine);
	SetDParam(0, svi->base_cost * (_price.ship_base >> 3) >> 5);
	SetDParam(1, svi->max_speed * 10 / 32);
	SetDParam(2, svi->cargo_type);
	SetDParam(3, svi->capacity);
	SetDParam(4, svi->running_cost * _price.ship_running >> 8);
	DrawStringMultiCenter(x, y, STR_982E_COST_MAX_SPEED_CAPACITY, maxw);
}


StringID GetNewsStringNewVehicleAvail(const NewsItem *ni)
{
	EngineID engine = ni->string_id;
	SetDParam(0, GetEngineCategoryName(engine));
	SetDParam(1, GetCustomEngineName(engine));
	return STR_NEW_VEHICLE_NOW_AVAILABLE_WITH_TYPE;
}

void DrawNewsNewVehicleAvail(Window *w)
{
	DrawNewsBorder(w);

	EngineID engine = WP(w, news_d).ni->string_id;
	const DrawEngineInfo *dei = &_draw_engine_list[GetEngine(engine)->type];

	SetDParam(0, GetEngineCategoryName(engine));
	DrawStringMultiCenter(w->width >> 1, 20, STR_NEW_VEHICLE_NOW_AVAILABLE, w->width - 2);

	GfxFillRect(25, 56, w->width - 25, w->height - 2, 10);

	SetDParam(0, GetCustomEngineName(engine));
	DrawStringMultiCenter(w->width >> 1, 57, STR_NEW_VEHICLE_TYPE, w->width - 2);

	dei->engine_proc(w->width >> 1, 88, engine, 0);
	GfxFillRect(25, 56, w->width - 56, 112, PALETTE_TO_STRUCT_GREY | (1 << USE_COLORTABLE));
	dei->info_proc(engine, w->width >> 1, 129, w->width - 52);
}