(svn r9386) [gamebalance] -Feature: Selling and buying land costs now take proximity to town centers into account. Move some code around while I'm at it. Also selling land gives as much money as buying land costs.
/* $Id$ */
/** @file fileio.h Declarations for Standard In/Out file operations */
#ifndef FILEIO_H
#define FILEIO_H
void FioSeekTo(uint32 pos, int mode);
void FioSeekToFile(uint32 pos);
uint32 FioGetPos();
byte FioReadByte();
uint16 FioReadWord();
uint32 FioReadDword();
void FioCloseAll();
void FioOpenFile(int slot, const char *filename);
void FioReadBlock(void *ptr, uint size);
void FioSkipBytes(int n);
FILE *FioFOpenFile(const char *filename);
bool FioCheckFileExists(const char *filename);
void FioCreateDirectory(const char *filename);
void AppendPathSeparator(char *buf, size_t buflen);
void DeterminePaths(const char *exe);
#endif /* FILEIO_H */