(svn r9386) [gamebalance] -Feature: Selling and buying land costs now take proximity to town centers into account. Move some code around while I'm at it. Also selling land gives as much money as buying land costs.
/* $Id$ */
/** @file gfxinit.h */
#ifndef GFXINIT_H
#define GFXINIT_H
void CheckExternalFiles();
void GfxLoadSprites();
#endif /* GFXINIT_H */