src/mixer.h
author celestar
Wed, 21 Mar 2007 11:46:54 +0000
branchgamebalance
changeset 9899 cde52f745560
parent 9895 7bd07f43b0e3
permissions -rw-r--r--
(svn r9386) [gamebalance] -Feature: Selling and buying land costs now take proximity to town centers into account. Move some code around while I'm at it. Also selling land gives as much money as buying land costs.
/* $Id$ */

/** @file mixer.h */

#ifndef MIXER_H
#define MIXER_H

struct MixerChannel;

enum {
	MX_AUTOFREE = 1,
//	MX_8BIT = 2,
//	MX_STEREO = 4,
//	MX_UNSIGNED = 8,
};

bool MxInitialize(uint rate);
void MxMixSamples(void* buffer, uint samples);

MixerChannel* MxAllocateChannel();
void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, uint size, uint rate, uint flags);
void MxSetChannelVolume(MixerChannel *mc, uint left, uint right);
void MxActivateChannel(MixerChannel*);

#endif /* MIXER_H */