src/station_map.cpp
author celestar
Wed, 21 Mar 2007 11:46:54 +0000
branchgamebalance
changeset 9899 cde52f745560
parent 6156 5adeec1679a4
child 6307 f40e88cff863
child 6719 4cc327ad39d5
permissions -rw-r--r--
(svn r9386) [gamebalance] -Feature: Selling and buying land costs now take proximity to town centers into account. Move some code around while I'm at it. Also selling land gives as much money as buying land costs.
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "station_map.h"


StationType GetStationType(TileIndex t)
{
	assert(IsTileType(t, MP_STATION));
	if (IsRailwayStation(t)) return STATION_RAIL;
	if (IsAirport(t)) return STATION_AIRPORT;
	if (IsTruckStop(t)) return STATION_TRUCK;
	if (IsBusStop(t)) return STATION_BUS;
	if (IsOilRig(t)) return STATION_OILRIG;
	if (IsDock(t)) return STATION_DOCK;
	assert(IsBuoy(t));
	return STATION_BUOY;
}