(svn r9386) [gamebalance] -Feature: Selling and buying land costs now take proximity to town centers into account. Move some code around while I'm at it. Also selling land gives as much money as buying land costs.
/* $Id$ */
#ifndef STRINGS_H
#define STRINGS_H
char *InlineString(char *buf, uint16 string);
char *GetString(char *buffr, uint16 string, const char* last);
extern char _userstring[128];
void InjectDParam(int amount);
int32 GetParamInt32();
bool ReadLanguagePack(int index);
void InitializeLanguagePacks();
#endif /* STRINGS_H */