src/yapf/yapf_common.cpp
author celestar
Wed, 21 Mar 2007 11:46:54 +0000
branchgamebalance
changeset 9899 cde52f745560
parent 6527 f584ab6d87f8
permissions -rw-r--r--
(svn r9386) [gamebalance] -Feature: Selling and buying land costs now take proximity to town centers into account. Move some code around while I'm at it. Also selling land gives as much money as buying land costs.
/* $Id$ */

/** @file yapf_common.cpp */

#include "../stdafx.h"

#include "yapf.hpp"
#include "follow_track.hpp"
#include "yapf_node_rail.hpp"
#include "yapf_costbase.hpp"
#include "yapf_costcache.hpp"

/** translate tileh to the bitset of up-hill trackdirs */
const TrackdirBits CYapfCostBase::c_upwards_slopes[] = {
	TRACKDIR_BIT_NONE                    , ///<  no tileh
	TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_NW, ///<  1
	TRACKDIR_BIT_X_SW | TRACKDIR_BIT_Y_SE, ///<  2
	TRACKDIR_BIT_X_SW                    , ///<  3
	TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_SE, ///<  4
	TRACKDIR_BIT_NONE                    , ///<  5
	TRACKDIR_BIT_Y_SE                    , ///<  6
	TRACKDIR_BIT_NONE                    , ///<  7
	TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_NW, ///<  8
	TRACKDIR_BIT_Y_NW                    , ///<  9
	TRACKDIR_BIT_NONE                    , ///< 10
	TRACKDIR_BIT_NONE                    , ///< 11
	TRACKDIR_BIT_X_NE                    , ///< 12
	TRACKDIR_BIT_NONE                    , ///< 13
	TRACKDIR_BIT_NONE                    , ///< 14
	TRACKDIR_BIT_NONE                    , ///< 15
};