author | peter1138 |
Tue, 07 Nov 2006 22:34:59 +0000 | |
changeset 5054 | cf05383e4df5 |
parent 4888 | a35f445f2722 |
child 5494 | 374bd2a631c7 |
child 5623 | ef2a8a524a95 |
permissions | -rw-r--r-- |
/* $Id$ */ #ifndef NETWORK_GUI_H #define NETWORK_GUI_H #ifdef ENABLE_NETWORK #include "network_data.h" void ShowNetworkNeedPassword(NetworkPasswordType npt); void ShowNetworkGiveMoneyWindow(byte player); // PlayerID void ShowNetworkChatQueryWindow(DestType type, byte dest); void ShowJoinStatusWindowAfterJoin(void); void ShowNetworkGameWindow(void); void ShowClientList(void); #else /* ENABLE_NETWORK */ /* Network function stubs when networking is disabled */ static inline void ShowNetworkChatQueryWindow(byte desttype, byte dest) {} static inline void ShowClientList(void) {} static inline void ShowJoinStatusWindowAfterJoin(void) {} static inline void ShowNetworkGameWindow(void) {} #endif /* ENABLE_NETWORK */ #endif /* NETWORK_GUI_H */