(svn r7582) -Fix (r7490): appending static GRFs to the list of to-be loaded GRF for a game could result in duplicate GRFs in that list, which can cause a segmentation fault while loading the GRFs.
/* $Id$ */
#ifndef MUSIC_NULL_H
#define MUSIC_NULL_H
#include "../hal.h"
extern const HalMusicDriver _null_music_driver;
#endif