(svn r7582) -Fix (r7490): appending static GRFs to the list of to-be loaded GRF for a game could result in duplicate GRFs in that list, which can cause a segmentation fault while loading the GRFs.
/* $Id$ */
#ifndef THREAD_H
#define THREAD_H
typedef struct OTTDThread OTTDThread;
typedef void* (*OTTDThreadFunc)(void*);
OTTDThread* OTTDCreateThread(OTTDThreadFunc, void*);
void* OTTDJoinThread(OTTDThread*);
void OTTDExitThread(void);
#endif /* THREAD_H */