thread.h
author rubidium
Wed, 27 Dec 2006 18:25:17 +0000
changeset 5581 d0407b8e20ce
parent 4300 687a17c9c557
permissions -rw-r--r--
(svn r7582) -Fix (r7490): appending static GRFs to the list of to-be loaded GRF for a game could result in duplicate GRFs in that list, which can cause a segmentation fault while loading the GRFs.
/* $Id$ */

#ifndef THREAD_H
#define THREAD_H

typedef struct OTTDThread OTTDThread;

typedef void* (*OTTDThreadFunc)(void*);

OTTDThread* OTTDCreateThread(OTTDThreadFunc, void*);
void*       OTTDJoinThread(OTTDThread*);
void        OTTDExitThread(void);

#endif /* THREAD_H */