bridge_map.h
author Darkvater
Mon, 13 Mar 2006 23:13:21 +0000
changeset 3193 d151574ef3cf
parent 3189 1af302c5abd0
child 3196 29717e930f9a
permissions -rw-r--r--
(svn r3853) - Fix a change of SetDParam64 to SetDParam in r3713 that caused slightly vibrating text when pressing the cheat-button. Thanks to peter1138 for noticing.
/* $Id$ */

#ifndef BRIDGE_MAP_H
#define BRIDGE_MAP_H

#include "macros.h"
#include "map.h"
#include "rail.h"
#include "tile.h"


static inline void SetClearUnderBridge(TileIndex t)
{
	SetTileOwner(t, OWNER_NONE);
	SB(_m[t].m5, 3, 3, 0 << 2 | 0);
}

static inline void SetWaterUnderBridge(TileIndex t)
{
	SetTileOwner(t, OWNER_WATER);
	SB(_m[t].m5, 3, 3, 0 << 2 | 1);
}

static inline void SetRailUnderBridge(TileIndex t, Owner o, RailType r)
{
	SetTileOwner(t, o);
	SB(_m[t].m5, 3, 3, 1 << 2 | TRANSPORT_RAIL);
	SB(_m[t].m3, 0, 4, r);
}

static inline void SetRoadUnderBridge(TileIndex t, Owner o)
{
	SetTileOwner(t, o);
	SB(_m[t].m5, 3, 3, 1 << 2 | TRANSPORT_ROAD);
}

#endif