signs.h
author darkvater
Sun, 16 Jan 2005 18:19:33 +0000
changeset 1046 d46ccd96c40f
parent 988 2482369a61ff
child 1093 e8d26c7dc42f
permissions -rw-r--r--
(svn r1547) -Feature: windows dedicated (if anyone would run that, but ok), is now functioning correctly. There is no other way but to create a new thread, but that's only MS braindeadness
-Fix: [1103113] font size changing. Dedicated server did not have code filtering, 'tab' could result in bigger fonts
-Fix: [1103069] console backspace key with ded server; fixed due to normal console handling
-Fix: [1101963] console in dedicated server; see above
-Fix: dedicated server also writes to log file if active
#ifndef SIGNS_H
#define SIGNS_H

typedef struct SignStruct {
	StringID     str;
	ViewportSign sign;
	int32        x;
	int32        y;
	byte         z;

	uint16       index;
} SignStruct;

VARDEF SignStruct _sign_list[40];
VARDEF uint _sign_size;

static inline SignStruct *GetSign(uint index)
{
	assert(index < _sign_size);
	return &_sign_list[index];
}

#define FOR_ALL_SIGNS(s) for(s = _sign_list; s != &_sign_list[_sign_size]; s++)

VARDEF SignStruct *_new_sign_struct;

void UpdateAllSignVirtCoords();
void PlaceProc_Sign(uint tile);

/* misc.c */
void ShowRenameSignWindow(SignStruct *ss);

#endif /* SIGNS_H */