(svn r8014) -Codechange (r7573): When a tile is cleared, empty the general purpose bits in
extra as well, unless they are (or could be) used for bridges. This means these
bits don't have to be cleared seperately when non-bridgeable tiles are removed.
# Source Files
airport.c
aystar.c
bmp.c
callback_table.c
command.c
console.c
console_cmds.c
currency.c
date.c
debug.c
dedicated.c
depot.c
driver.c
economy.c
elrail.c
engine.c
fileio.c
fios.c
fontcache.c
genworld.c
gfx.c
gfxinit.c
heightmap.c
helpers.cpp
landscape.c
map.c
md5.c
mersenne.c
minilzo.c
misc.c
mixer.c
music.c
namegen.c
network/core/core.c
network/core/packet.c
network/core/tcp.c
network/core/udp.c
network/network.c
network/network_client.c
network/network_data.c
network/network_gamelist.c
network/network_server.c
network/network_udp.c
npf.c
oldloader.c
oldpool.c
openttd.c
os_timer.c
#if WIN32
ottdres.rc
#end
pathfind.c
players.c
queue.c
rail.c
saveload.c
screenshot.c
#if SDL
sdl.c
#end
settings.c
signs.c
sound.c
spritecache.c
string.c
strings.c
texteff.c
tgp.c
thread.c
tile.c
#if WIN32
#else
unix.c
#end
vehicle.c
viewport.c
waypoint.c
widget.c
#if WIN32
win32.c
#end
window.c
# Header Files
airport.h
airport_movement.h
aystar.h
bmp.h
command.h
console.h
currency.h
date.h
debug.h
video/dedicated_v.h
depot.h
music/dmusic.h
driver.h
economy.h
engine.h
fontcache.h
fileio.h
fios.h
functions.h
genworld.h
gfx.h
gfxinit.h
gui.h
hal.h
heightmap.h
industry.h
livery.h
macros.h
map.h
md5.h
mixer.h
music.h
network/core/config.h
network/core/core.h
network/core/game.h
network/core/os_abstraction.h
network/core/packet.h
network/core/tcp.h
network/core/udp.h
network/network.h
network/network_client.h
network/network_data.h
network/network_gamelist.h
network/network_gui.h
network/network_server.h
network/network_udp.h
newgrf.h
newgrf_callbacks.h
newgrf_cargo.h
newgrf_config.h
newgrf_engine.h
newgrf_sound.h
newgrf_spritegroup.h
newgrf_station.h
newgrf_text.h
news.h
npf.h
music/null_m.h
sound/null_s.h
video/null_v.h
oldpool.h
openttd.h
pathfind.h
player.h
queue.h
rail.h
road_cmd.h
saveload.h
screenshot.h
sound/sdl_s.h
video/sdl_v.h
settings.h
signs.h
slope.h
sound.h
sprite.h
station.h
stdafx.h
string.h
tgp.h
thread.h
tile.h
town.h
train.h
variables.h
vehicle.h
vehicle_gui.h
viewport.h
waypoint.h
music/win32_m.h
sound/win32_s.h
video/win32_v.h
window.h
# GUI Source Code
aircraft_gui.c
airport_gui.c
bridge_gui.c
build_vehicle_gui.c
depot_gui.c
dock_gui.c
engine_gui.c
genworld_gui.c
graph_gui.c
industry_gui.c
intro_gui.c
main_gui.c
misc_gui.c
music_gui.c
network/network_gui.c
newgrf_gui.c
news_gui.c
order_gui.c
player_gui.c
rail_gui.c
road_gui.c
roadveh_gui.c
settings_gui.c
ship_gui.c
smallmap_gui.c
station_gui.c
subsidy_gui.c
terraform_gui.c
town_gui.c
train_gui.c
vehicle_gui.c
# Landscape
aircraft_cmd.c
clear_cmd.c
disaster_cmd.c
dummy_land.c
industry_cmd.c
misc_cmd.c
order_cmd.c
rail_cmd.c
road_cmd.c
roadveh_cmd.c
ship_cmd.c
station_cmd.c
town_cmd.c
train_cmd.c
tree_cmd.c
tunnelbridge_cmd.c
unmovable_cmd.c
water_cmd.c
# Tables
table/ai_rail.h
table/allstrings.h
table/animcursors.h
table/autorail.h
table/build_industry.h
table/clear_land.h
table/elrail_data.h
table/engines.h
table/genland.h
table/industry_land.h
table/landscape_const.h
table/landscape_sprite.h
table/namegen.h
table/palettes.h
table/road_land.h
table/roadveh.h
table/sprites.h
table/station_land.h
table/strings.h
table/town_land.h
table/track_land.h
table/train_cmd.h
table/tree_land.h
table/tunnel_land.h
table/unmovable_land.h
table/water_land.h
# AI Files
ai/ai.c
ai/default/default.c
ai/trolly/build.c
ai/trolly/pathfinder.c
ai/trolly/shared.c
ai/trolly/trolly.c
# NewGRF
newgrf.c
newgrf_cargo.c
newgrf_config.c
newgrf_engine.c
newgrf_sound.c
newgrf_spritegroup.c
newgrf_station.c
newgrf_text.c
# Map Accessors
bridge_map.c
bridge_map.h
clear_map.h
industry_map.h
rail_map.h
road_map.c
road_map.h
station_map.c
station_map.h
town_map.h
tree_map.h
tunnel_map.c
tunnel_map.h
unmovable_map.h
void_map.h
water_map.h
# YAPF
yapf/array.hpp
yapf/autocopyptr.hpp
yapf/binaryheap.hpp
yapf/blob.hpp
yapf/countedptr.hpp
yapf/crc32.hpp
yapf/fixedsizearray.hpp
yapf/follow_track.cpp
yapf/follow_track.hpp
yapf/hashtable.hpp
yapf/nodelist.hpp
yapf/track_dir.hpp
yapf/yapf.h
yapf/yapf.hpp
yapf/yapf_base.hpp
yapf/yapf_common.cpp
yapf/yapf_common.hpp
yapf/yapf_costbase.hpp
yapf/yapf_costcache.hpp
yapf/yapf_costrail.hpp
yapf/yapf_destrail.hpp
yapf/yapf_node.hpp
yapf/yapf_node_rail.hpp
yapf/yapf_node_road.hpp
yapf/yapf_rail.cpp
yapf/yapf_road.cpp
yapf/yapf_settings.h
yapf/yapf_ship.cpp
# Video
video/dedicated_v.c
video/null_v.c
#if SDL
video/sdl_v.c
#end
#if WIN32
video/win32_v.c
#end
# Music
#if DIRECTMUSIC
music/dmusic.cpp
#end
music/null_m.c
#if WIN32
music/win32_m.c
#else
music/extmidi.c
#end
#if BEOS
music/bemidi.cpp
#end
# Sound
sound/null_s.c
#if SDL
sound/sdl_s.c
#end
#if WIN32
sound/win32_s.c
#end
#if OSX
# OSX Files
os/macosx/macos.m
#if DEDICATED
#else
music/qtmidi.c
#end
#if COCOA
video/cocoa_v.m
sound/cocoa_s.c
os/macosx/splash.c
#end
#end