unmovable.h
author rubidium
Thu, 28 Jun 2007 13:58:39 +0000
branch0.5
changeset 5518 d5923d3fa08c
parent 4666 850b5b6e4bac
permissions -rw-r--r--
(svn r10372) [0.5] -Backport from trunk (r10288, r10290, r10293, r10294, r10295, r10347, r10348):
- Feature: Make the client list window (for network games) stickyable (r10293)
- Fix: Smooth economy did not close primary industries and it allowed increasing of production of industries that should not have rising productions (r10290, r10347, r10348)
- Fix: Flush the output of the dedicated server console (r10295)
- Fix: The "pause" key did not work in the scenario editor (r10294)
- Fix: Age non-front engines too (so when you move engines around in the depot they do not get age 0 when they are much older [FS#202] (r10288)
/* $Id$ */

#ifndef UNMOVABLE_H
#define UNMOVABLE_H

void UpdateCompanyHQ(Player *p, uint score);

#endif /* UNMOVABLE_H */