network_gamelist.h
author tron
Mon, 05 Jun 2006 12:43:41 +0000
changeset 3963 d7d284c2f1f7
parent 2186 461a2aff3486
child 5429 a1f3d6573141
permissions -rw-r--r--
(svn r5124) Add IsAircraftInHangar{Stopped,}(), which supersedes CheckStoppedInHangar()
-Fix: Be more strict what it means for an aircraft to be in a hangar: It's not just being stopped on a hangar tile
/* $Id$ */

#ifndef NETWORK_GAMELIST_H
#define NETWORK_GAMELIST_H

void NetworkGameListClear(void);
NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port);
void NetworkGameListRemoveItem(NetworkGameList *remove);
void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online);

#endif /* NETWORK_GAMELIST_H */