tunnel_map.h
author celestar
Thu, 28 Dec 2006 17:21:22 +0000
branchcustombridgeheads
changeset 5590 dc34c43fc3eb
parent 4666 850b5b6e4bac
child 5591 8cd83b10634f
permissions -rw-r--r--
(svn r7597) [cbh] - Codechange: Remove MP_TUNNELBRIDGE and introduce three new TileTypes: MP_TUNNEL, MP_STREET_BRIDGE, MP_RAILWAY_BRIDGE
/* $Id$ */

#ifndef TUNNEL_MAP_H
#define TUNNEL_MAP_H

#include "direction.h"
#include "macros.h"
#include "map.h"
#include "rail.h"


static inline bool IsTunnel(TileIndex t)
{
#if 0
	assert(IsTileType(t, MP_TUNNELBRIDGE));
	return !HASBIT(_m[t].m5, 7);
#endif
	return IsTileType(t, MP_TUNNEL);
}

#define IsTunnelTile(t) IsTunnel(t)
#if 0
static inline bool IsTunnelTile(TileIndex t)
{
	return IsTileType(t, MP_TUNNELBRIDGE) && IsTunnel(t);
}
#endif


static inline DiagDirection GetTunnelDirection(TileIndex t)
{
	assert(IsTunnelTile(t));
	return (DiagDirection)GB(_m[t].m5, 0, 2);
}


static inline TransportType GetTunnelTransportType(TileIndex t)
{
	assert(IsTunnelTile(t));
	return (TransportType)GB(_m[t].m5, 2, 2);
}


TileIndex GetOtherTunnelEnd(TileIndex);
bool IsTunnelInWay(TileIndex, uint z);


static inline void MakeRoadTunnel(TileIndex t, Owner o, DiagDirection d)
{
	SetTileType(t, MP_TUNNEL);
	SetTileOwner(t, o);
	_m[t].m2 = 0;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = TRANSPORT_ROAD << 2 | d;
}

static inline void MakeRailTunnel(TileIndex t, Owner o, DiagDirection d, RailType r)
{
	SetTileType(t, MP_TUNNEL);
	SetTileOwner(t, o);
	_m[t].m2 = 0;
	_m[t].m3 = r;
	_m[t].m4 = 0;
	_m[t].m5 = TRANSPORT_RAIL << 2 | d;
}

#endif /* TUNNEL_MAP_H */