bridge_gui.c
author bjarni
Tue, 06 Dec 2005 22:09:28 +0000
changeset 2722 dcbf94a5ad1a
parent 2639 8a7342eb3a78
child 2737 f16e0a808897
permissions -rw-r--r--
(svn r3267) -Codechange: [OSX] universal binary makefile code cleanup
now PPC code is always compiled before x86 code
strgen and lng files are only compiled once, which results in shorter building time
the makefile now assigns default values to undefined values so much less needs to be set up
the code is now easier to maintain
/* $Id$ */

/** @file bridge_gui.c Graphical user interface for bridge construction*/

#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "functions.h"
#include "map.h"
#include "window.h"
#include "gui.h"
#include "viewport.h"
#include "gfx.h"
#include "command.h"
#include "sound.h"
#include "variables.h"
#include "bridge.h"

static struct BridgeData {
	uint count;
	TileIndex start_tile;
	TileIndex end_tile;
	byte type;
	byte indexes[MAX_BRIDGES];
	int32 costs[MAX_BRIDGES];
} _bridgedata;

void CcBuildBridge(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
	if (success) SndPlayTileFx(SND_27_BLACKSMITH_ANVIL, tile);
}

static void BuildBridge(Window *w, int i)
{
	DeleteWindow(w);
	DoCommandP(_bridgedata.end_tile, _bridgedata.start_tile,
		_bridgedata.indexes[i] | (_bridgedata.type << 8), CcBuildBridge,
		CMD_BUILD_BRIDGE | CMD_AUTO | CMD_MSG(STR_5015_CAN_T_BUILD_BRIDGE_HERE));
}

static void BuildBridgeWndProc(Window *w, WindowEvent *e)
{
	switch(e->event) {
	case WE_PAINT: {
		uint i;

		DrawWindowWidgets(w);

		for (i = 0; i < 4 && i + w->vscroll.pos < _bridgedata.count; i++) {
			const Bridge *b = &_bridge[_bridgedata.indexes[i + w->vscroll.pos]];

			SetDParam(2, _bridgedata.costs[i + w->vscroll.pos]);
			SetDParam(1, (b->speed >> 4) * 10);
			SetDParam(0, b->material);
			DrawSprite(b->sprite, 3, 15 + i * 22);

			DrawString(44, 15 + i * 22 , STR_500D, 0);
		}
	} break;

	case WE_KEYPRESS: {
		uint i = e->keypress.keycode - '1';
		if (i < 9 && i < _bridgedata.count) {
			e->keypress.cont = false;
			BuildBridge(w, i);
		}

		break;
	}

	case WE_CLICK:
		if (e->click.widget == 2) {
			uint ind = ((int)e->click.pt.y - 14) / 22;
			if (ind < 4 && (ind += w->vscroll.pos) < _bridgedata.count)
				BuildBridge(w, ind);
		}
		break;
	}
}

static const Widget _build_bridge_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,										STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,     7,    11,   199,     0,    13, STR_100D_SELECT_RAIL_BRIDGE,	STR_018C_WINDOW_TITLE_DRAG_THIS},
{     WWT_MATRIX,   RESIZE_NONE,     7,     0,   187,    14,   101, 0x401,												STR_101F_BRIDGE_SELECTION_CLICK},
{  WWT_SCROLLBAR,   RESIZE_NONE,     7,   188,   199,    14,   101, 0x0,													STR_0190_SCROLL_BAR_SCROLLS_LIST},
{   WIDGETS_END},
};

static const WindowDesc _build_bridge_desc = {
	-1, -1, 200, 102,
	WC_BUILD_BRIDGE,WC_BUILD_TOOLBAR,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_build_bridge_widgets,
	BuildBridgeWndProc
};


static const Widget _build_road_bridge_widgets[] = {
{   WWT_CLOSEBOX,   RESIZE_NONE,     7,     0,    10,     0,    13, STR_00C5,										STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   RESIZE_NONE,     7,    11,   199,     0,    13, STR_1803_SELECT_ROAD_BRIDGE,	STR_018C_WINDOW_TITLE_DRAG_THIS},
{     WWT_MATRIX,   RESIZE_NONE,     7,     0,   187,    14,   101, 0x401,												STR_101F_BRIDGE_SELECTION_CLICK},
{  WWT_SCROLLBAR,   RESIZE_NONE,     7,   188,   199,    14,   101, 0x0,													STR_0190_SCROLL_BAR_SCROLLS_LIST},
{   WIDGETS_END},
};

static const WindowDesc _build_road_bridge_desc = {
	-1, -1, 200, 102,
	WC_BUILD_BRIDGE,WC_BUILD_TOOLBAR,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_build_road_bridge_widgets,
	BuildBridgeWndProc
};


void ShowBuildBridgeWindow(TileIndex start, TileIndex end, byte bridge_type)
{
	uint j = 0;
	int32 ret;
	StringID errmsg;

	DeleteWindowById(WC_BUILD_BRIDGE, 0);

	_bridgedata.type = bridge_type;
	_bridgedata.start_tile = start;
	_bridgedata.end_tile = end;

	errmsg = INVALID_STRING_ID;

	// only query bridge building possibility once, result is the same for all bridges!
	// returns CMD_ERROR on failure, and price on success
	ret = DoCommandByTile(end, start, (bridge_type << 8), DC_AUTO | DC_QUERY_COST, CMD_BUILD_BRIDGE);

	if (ret == CMD_ERROR) {
		errmsg = _error_message;
	} else {
		// check which bridges can be built
		int bridge_len;			// length of the middle parts of the bridge
		int tot_bridgedata_len;	// total length of bridge

		// get absolute bridge length
		bridge_len = GetBridgeLength(start, end);
		tot_bridgedata_len = bridge_len + 2;

		tot_bridgedata_len = CalcBridgeLenCostFactor(tot_bridgedata_len);

		for (bridge_type = 0; bridge_type != MAX_BRIDGES; bridge_type++) {	// loop for all bridgetypes
			if (CheckBridge_Stuff(bridge_type, bridge_len)) {
				const Bridge *b = &_bridge[bridge_type];
				// bridge is accepted, add to list
				// add to terraforming & bulldozing costs the cost of the bridge itself (not computed with DC_QUERY_COST)
				_bridgedata.costs[j] = ret + (((int64)tot_bridgedata_len * _price.build_bridge * b->price) >> 8);
				_bridgedata.indexes[j] = bridge_type;
				j++;
			}
		}
	}

	_bridgedata.count = j;

	if (j != 0) {
		Window *w = AllocateWindowDesc((_bridgedata.type & 0x80) ? &_build_road_bridge_desc : &_build_bridge_desc);
		w->vscroll.cap = 4;
		w->vscroll.count = (byte)j;
	} else {
		ShowErrorMessage(errmsg, STR_5015_CAN_T_BUILD_BRIDGE_HERE, TileX(end) * 16, TileY(end) * 16);
	}
}