spritecache.h
author miham
Wed, 17 Aug 2005 12:30:07 +0000
changeset 2349 df02d0ffb588
parent 2340 0a9f3eeccb96
child 2407 983f1d8a0614
permissions -rw-r--r--
(svn r2875) [translations] Restored langfiles (f*cked up at 2874, sorry (problem fixed))
/* $Id$ */

#ifndef SPRITECACHE_H
#define SPRITECACHE_H

typedef struct Sprite {
	byte info;
	byte height;
	uint16 width;
	int16 x_offs;
	int16 y_offs;
	byte data[VARARRAY_SIZE];
} Sprite;

const void *GetRawSprite(SpriteID sprite);

static inline const Sprite *GetSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

static inline const byte *GetNonSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

void GfxInitSpriteMem(void);
void IncreaseSpriteLRU(void);

bool LoadNextSprite(int load_index, byte file_index);
void SkipSprites(uint count);

#endif