(svn r9202) [NoAI] -Add: some initial functions for cargo and industries.
/* $Id$ */
/** @file query.cpp handles the query-related of the AIIndustry class */
#include "../ai_industry.hpp"
#include "../../../industry.h"
#include "../../../strings.h"
#include "../../../variables.h" /* For SetDParam */
#include "table/strings.h"
IndustryID AIIndustry::GetMaxIndustryID()
{
return ::GetMaxIndustryIndex();
}
int32 AIIndustry::GetIndustryCount()
{
return ::GetNumIndustries();
}
bool AIIndustry::IsValidIndustry(IndustryID industry_id)
{
return ::IsValidIndustryID(industry_id);
}
char *AIIndustry::GetName(IndustryID industry_id)
{
static const int len = 64;
char *industry_name = MallocT<char>(len);
SetDParam(0, industry_id);
GetString(industry_name, STR_INDUSTRY, &industry_name[len - 1]);
return industry_name;
}
TileIndex AIIndustry::GetLocation(IndustryID industry_id)
{
const Industry *i = ::GetIndustry(industry_id);
return i->xy;
}