src/ai/api/ai_townlist.hpp.sq
author truelight
Fri, 04 May 2007 22:59:59 +0000
branchnoai
changeset 9617 df9cedf12aab
parent 9610 5cebcd43a1ec
child 9635 9ee82e091af7
permissions -rw-r--r--
(svn r9786) [NoAI] -Fix: NeighbourRoad -> NeighbourRoadCount
[NoAI] -Fix: move AITileListValuators self-defined checks to AITile so we can call it per tile (instead of only via AITileList)
#include "ai_townlist.hpp"

namespace SQConvert {
	/* Allow AITownList to be used as Squirrel parameter */
	template <> AITownList *GetParam(ForceType<AITownList *>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (AITownList *)instance; }
	template <> AITownList &GetParam(ForceType<AITownList &>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITownList *)instance; }
	template <> const AITownList *GetParam(ForceType<const AITownList *>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (AITownList *)instance; }
	template <> const AITownList &GetParam(ForceType<const AITownList &>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITownList *)instance; }
}; // namespace SQConvert

void SQAITownListRegister(Squirrel *engine) {
	DefSQClass <AITownList> SQAITownList("AITownList");
	SQAITownList.PreRegister(engine, "AIAbstractList");
	SQAITownList.AddConstructor<void (AITownList::*)()>(engine, 1, "x");

	SQAITownList.DefSQStaticMethod(engine, &AITownList::GetClassName, "GetClassName", 1, "x");

	SQAITownList.PostRegister(engine);
}