src/ai/api/ai_vehiclelist.cpp
author truelight
Fri, 04 May 2007 22:59:59 +0000
branchnoai
changeset 9617 df9cedf12aab
parent 9614 814c3bbf8ecc
child 9627 6a7c8ead2328
permissions -rw-r--r--
(svn r9786) [NoAI] -Fix: NeighbourRoad -> NeighbourRoadCount
[NoAI] -Fix: move AITileListValuators self-defined checks to AITile so we can call it per tile (instead of only via AITileList)
#include "ai_vehiclelist.hpp"
#include "../../player.h"
#include "../../vehicle.h"

AIVehicleList::AIVehicleList()
{
	Vehicle *v;
	FOR_ALL_VEHICLES(v) {
		if (v->owner == _current_player && v->first == NULL)
			this->AddItem(v->index);
	}
}