network_udp.h
author Darkvater
Tue, 16 Jan 2007 23:59:03 +0000
branch0.5
changeset 5407 e354823cde11
parent 4830 0ff2a14e90be
permissions -rw-r--r--
(svn r8170) -Backport from trunk (r7984, r8118, r8167, r8168):
- out-of-bounds read access on _clients array (Quark) (r7984)
- change the ordering of the network list (r8118)
- (FS#556): a network client crashes, due to a division by zero (r8167)
- ParseConnectionstring didn't use the port parameter if a player was also specified (r8168)
/* $Id$ */

#ifndef NETWORK_UDP_H
#define NETWORK_UDP_H

#ifdef ENABLE_NETWORK

void NetworkUDPInitialize(void);
bool NetworkUDPListen(SOCKET *udp, uint32 host, uint16 port, bool broadcast);
void NetworkUDPReceive(SOCKET udp);
void NetworkUDPSearchGame(void);
void NetworkUDPQueryMasterServer(void);
NetworkGameList *NetworkUDPQueryServer(const char* host, unsigned short port);
void NetworkUDPAdvertise(void);
void NetworkUDPRemoveAdvertise(void);

#endif /* ENABLE_NETWORK */

#endif /* NETWORK_UDP_H */