tunnel_map.c
author Darkvater
Tue, 16 Jan 2007 23:59:03 +0000
branch0.5
changeset 5407 e354823cde11
parent 4559 c853d2440065
child 5513 0d3227e250eb
permissions -rw-r--r--
(svn r8170) -Backport from trunk (r7984, r8118, r8167, r8168):
- out-of-bounds read access on _clients array (Quark) (r7984)
- change the ordering of the network list (r8118)
- (FS#556): a network client crashes, due to a division by zero (r8167)
- ParseConnectionstring didn't use the port parameter if a player was also specified (r8168)
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "tile.h"
#include "tunnel_map.h"

TileIndex GetOtherTunnelEnd(TileIndex tile)
{
	DiagDirection dir = GetTunnelDirection(tile);
	TileIndexDiff delta = TileOffsByDiagDir(dir);
	uint z = GetTileZ(tile);

	dir = ReverseDiagDir(dir);
	do {
		tile += delta;
	} while (
		!IsTunnelTile(tile) ||
		GetTunnelDirection(tile) != dir ||
		GetTileZ(tile) != z
	);

	return tile;
}


static bool IsTunnelInWayDir(TileIndex tile, uint z, DiagDirection dir)
{
	TileIndexDiff delta = TileOffsByDiagDir(dir);
	uint height;

	do {
		tile -= delta;
		height = GetTileZ(tile);
	} while (z < height);

	return
		z == height &&
		IsTunnelTile(tile) &&
		GetTunnelDirection(tile) == dir;
}

bool IsTunnelInWay(TileIndex tile, uint z)
{
	return
		IsTunnelInWayDir(tile, z, DIAGDIR_NE) ||
		IsTunnelInWayDir(tile, z, DIAGDIR_SE) ||
		IsTunnelInWayDir(tile, z, DIAGDIR_SW) ||
		IsTunnelInWayDir(tile, z, DIAGDIR_NW);
}