(svn r10775) [NoAI] -Sync: with trunk r10535:r10774.
/* $Id$ */
/** @file ai_order.cpp handles the functions of the AIOrder class */
#include "ai_order.hpp"
#include "ai_map.hpp"
#include "ai_vehicle.hpp"
#include "../../command.h"
#include "../../order.h"
#include "../../vehicle.h"
#include "../../depot.h"
#include "../../landscape.h"
#include "../../rail_map.h"
#include "../../road_map.h"
#include "../../station_map.h"
#include "../../water_map.h"
#include "../../waypoint.h"
/**
* Gets the order type given a tile
* @param t the tile to get the order from
* @return the order type, or OT_END when there is no order
*/
static OrderType GetOrderTypeByTile(TileIndex t)
{
if (!::IsValidTile(t)) return OT_END;
switch (::GetTileType(t)) {
default: break;
case MP_STATION: return OT_GOTO_STATION; break;
case MP_WATER: if (::IsShipDepot(t)) return OT_GOTO_DEPOT; break;
case MP_ROAD: if (::GetRoadTileType(t) == ROAD_TILE_DEPOT) return OT_GOTO_DEPOT; break;
case MP_RAILWAY:
switch (::GetRailTileType(t)) {
case RAIL_TILE_DEPOT: return OT_GOTO_DEPOT;
case RAIL_TILE_WAYPOINT: return OT_GOTO_WAYPOINT;
default: break;
}
break;
}
return OT_END;
}
/* static */ bool AIOrder::IsValidVehicleOrder(VehicleID vehicle_id, uint32 order_id)
{
return AIVehicle::IsValidVehicle(vehicle_id) && order_id < ::GetVehicle(vehicle_id)->num_orders;
}
/* static */ bool AIOrder::AreOrderFlagsValid(TileIndex destination, AIOrderFlags order_flags)
{
switch (::GetOrderTypeByTile(destination)) {
case OT_GOTO_DEPOT: return (order_flags & ~(AIOF_NON_STOP | AIOF_SERVICE_IF_NEEDED)) == 0;
case OT_GOTO_STATION: return (order_flags & ~(AIOF_NON_STOP | AIOF_TRANSFER | AIOF_UNLOAD | AIOF_FULL_LOAD)) == 0 && ((order_flags & AIOF_UNLOAD) == 0 || (order_flags & AIOF_FULL_LOAD) == 0);
case OT_GOTO_WAYPOINT: return (order_flags & ~(AIOF_NON_STOP)) == 0;
default: return false;
}
}
int32 AIOrder::GetNumberOfOrders(VehicleID vehicle_id)
{
return AIVehicle::IsValidVehicle(vehicle_id) ? ::GetVehicle(vehicle_id)->num_orders : -1;
}
TileIndex AIOrder::GetOrderDestination(VehicleID vehicle_id, uint32 order_id)
{
if (!AIOrder::IsValidVehicleOrder(vehicle_id, order_id)) return INVALID_TILE;
Order *order = ::GetVehicle(vehicle_id)->orders;
for (uint i = 0; i < order_id; i++) order = order->next;
switch (order->type) {
case OT_GOTO_DEPOT: return ::GetDepot(order->dest)->xy;
case OT_GOTO_STATION: return ::GetStation(order->dest)->xy;
case OT_GOTO_WAYPOINT: return ::GetWaypoint(order->dest)->xy;
default: return INVALID_TILE;
}
}
AIOrder::AIOrderFlags AIOrder::GetOrderFlags(VehicleID vehicle_id, uint32 order_id)
{
if (!AIOrder::IsValidVehicleOrder(vehicle_id, order_id)) return AIOF_INVALID;
Order *order = ::GetVehicle(vehicle_id)->orders;
for (uint i = 0; i < order_id; i++) order = order->next;
return (AIOrder::AIOrderFlags)order->flags;
}
bool AIOrder::AppendOrder(VehicleID vehicle_id, TileIndex destination, AIOrderFlags order_flags)
{
if (!AIVehicle::IsValidVehicle(vehicle_id)) return false;
return this->InsertOrder(vehicle_id, GetVehicle(vehicle_id)->num_orders, destination, order_flags);
}
bool AIOrder::InsertOrder(VehicleID vehicle_id, uint32 order_id, TileIndex destination, AIOrder::AIOrderFlags order_flags)
{
/* IsValidVehicleOrder is not good enough because it does not allow appending. */
if (!AIVehicle::IsValidVehicle(vehicle_id) || order_id > ::GetVehicle(vehicle_id)->num_orders ||
!this->AreOrderFlagsValid(destination, order_flags)) return false;
Order order;
order.type = ::GetOrderTypeByTile(destination);
order.flags = order_flags;
switch (order.type) {
case OT_GOTO_DEPOT: order.dest = ::GetDepotByTile(destination)->index; break;
case OT_GOTO_STATION: order.dest = ::GetStationIndex(destination); break;
case OT_GOTO_WAYPOINT: order.dest = ::GetWaypointIndex(destination); break;
default: NOT_REACHED(); return false;
}
return this->DoCommand(0, vehicle_id | (order_id << 16), PackOrder(&order), CMD_INSERT_ORDER);
}
bool AIOrder::RemoveOrder(VehicleID vehicle_id, uint32 order_id)
{
if (!IsValidVehicleOrder(vehicle_id, order_id)) return false;
return this->DoCommand(0, vehicle_id, order_id, CMD_DELETE_ORDER);
}
bool AIOrder::ChangeOrder(VehicleID vehicle_id, uint32 order_id, AIOrder::AIOrderFlags order_flags)
{
if (!IsValidVehicleOrder(vehicle_id, order_id) ||
!this->AreOrderFlagsValid(GetOrderDestination(vehicle_id, order_id), order_flags)) return false;
for (;;) {
/* Loop as long as there is a difference between the requested and
* the current orders of the vehicle. */
AIOrderFlags current = this->GetOrderFlags(vehicle_id, order_id);
AIOrderFlags diff = current ^ order_flags;
if (diff == 0) return true;
bool res = this->DoCommand(0, vehicle_id | (order_id << 16), FIND_FIRST_BIT(diff), CMD_MODIFY_ORDER);
if (!res) return false;
}
}
bool AIOrder::CopyOrders(VehicleID vehicle_id, VehicleID main_vehicle_id)
{
if (!AIVehicle::IsValidVehicle(vehicle_id) || !AIVehicle::IsValidVehicle(main_vehicle_id)) return false;
return this->DoCommand(0, vehicle_id | (main_vehicle_id << 16), CO_COPY, CMD_CLONE_ORDER);
}
bool AIOrder::ShareOrders(VehicleID vehicle_id, VehicleID main_vehicle_id)
{
if (!AIVehicle::IsValidVehicle(vehicle_id) || !AIVehicle::IsValidVehicle(main_vehicle_id)) return false;
return this->DoCommand(0, vehicle_id | (main_vehicle_id << 16), CO_SHARE, CMD_CLONE_ORDER);
}
bool AIOrder::UnshareOrders(VehicleID vehicle_id)
{
if (!AIVehicle::IsValidVehicle(vehicle_id)) return false;
return this->DoCommand(0, vehicle_id, CO_UNSHARE, CMD_CLONE_ORDER);
}