(svn r12999) -Fix [FS#1995]: when a Window got deleted on a double click event, we should not send a click event to the now non-existant Window as that causes segfaults.
/* $Id$ */
/** @file player_gui.h GUI Functions related to players. */
#ifndef PLAYER_GUI_H
#define PLAYER_GUI_H
#include "player_type.h"
uint16 GetDrawStringPlayerColor(PlayerID player);
void DrawPlayerIcon(PlayerID p, int x, int y);
void ShowPlayerStations(PlayerID player);
void ShowPlayerFinances(PlayerID player);
void ShowPlayerCompany(PlayerID player);
void InvalidatePlayerWindows(const Player *p);
void DeletePlayerWindows(PlayerID pi);
#endif /* PLAYER_GUI_H */