station.h
author KUDr
Sat, 30 Dec 2006 18:25:01 +0000
branchcustombridgeheads
changeset 5609 ec38986d2c8e
parent 5587 a190f04fb579
permissions -rw-r--r--
(svn r7655) [cbh] - Fix: [YAPF] another assert (on opposite cbh when it contained choice). Now it is possible to reach choice when exiting wormhole. So the wormhole cost must be taken into consideration when starting new YAPF node.
/* $Id$ */

#ifndef STATION_H
#define STATION_H

#include "player.h"
#include "oldpool.h"
#include "sprite.h"
#include "tile.h"
#include "newgrf_station.h"

typedef struct GoodsEntry {
	uint16 waiting_acceptance;
	byte days_since_pickup;
	byte rating;
	StationID enroute_from;
	byte enroute_time;
	byte last_speed;
	byte last_age;
	int32 feeder_profit;
} GoodsEntry;

typedef enum RoadStopType {
	RS_BUS,
	RS_TRUCK
} RoadStopType;

enum {
	INVALID_STATION = 0xFFFF,
	ROAD_STOP_LIMIT = 16,
};

typedef struct RoadStop {
	TileIndex xy;
	bool used;
	byte status;
	RoadStopID index;
	byte num_vehicles;
	StationID station;
	struct RoadStop *next;
	struct RoadStop *prev;
} RoadStop;

typedef struct StationSpecList {
	const StationSpec *spec;
	uint32 grfid;      /// GRF ID of this custom station
	uint8  localidx;   /// Station ID within GRF of station
} StationSpecList;

struct Station {
	TileIndex xy;
	RoadStop *bus_stops;
	RoadStop *truck_stops;
	TileIndex train_tile;
	TileIndex airport_tile;
	TileIndex dock_tile;
	Town *town;
	uint16 string_id;

	ViewportSign sign;

	uint16 had_vehicle_of_type;

	byte time_since_load;
	byte time_since_unload;
	byte delete_ctr;
	PlayerID owner;
	byte facilities;
	byte airport_type;

	// trainstation width/height
	byte trainst_w, trainst_h;

	/** List of custom stations (StationSpecs) allocated to the station */
	uint8 num_specs;
	StationSpecList *speclist;

	Date build_date;

	//uint16 airport_flags;
	uint32 airport_flags;
	StationID index;

	byte last_vehicle_type;
	GoodsEntry goods[NUM_CARGO];

	uint16 random_bits;
	byte waiting_triggers;

	/* Stuff that is no longer used, but needed for conversion */
	TileIndex bus_tile_obsolete;
	TileIndex lorry_tile_obsolete;

	byte truck_stop_status_obsolete;
	byte bus_stop_status_obsolete;
	byte blocked_months_obsolete;

	Rect rect; ///< Station spread out rectangle (not saved) maintained by StationRect_xxx() functions
};

enum {
	FACIL_TRAIN      = 0x01,
	FACIL_TRUCK_STOP = 0x02,
	FACIL_BUS_STOP   = 0x04,
	FACIL_AIRPORT    = 0x08,
	FACIL_DOCK       = 0x10,
};

enum {
//	HVOT_PENDING_DELETE = 1 << 0, // not needed anymore
	HVOT_TRAIN    = 1 << 1,
	HVOT_BUS      = 1 << 2,
	HVOT_TRUCK    = 1 << 3,
	HVOT_AIRCRAFT = 1 << 4,
	HVOT_SHIP     = 1 << 5,
	/* This bit is used to mark stations. No, it does not belong here, but what
	 * can we do? ;-) */
	HVOT_BUOY     = 1 << 6
};

enum {
	CA_BUS             =  3,
	CA_TRUCK           =  3,
	CA_AIR_OILPAD      =  3,
	CA_TRAIN           =  4,
	CA_AIR_HELIPORT    =  4,
	CA_AIR_SMALL       =  4,
	CA_AIR_LARGE       =  5,
	CA_DOCK            =  5,
	CA_AIR_METRO       =  6,
	CA_AIR_INTER       =  8,
	CA_AIR_COMMUTER    =  4,
	CA_AIR_HELIDEPOT   =  4,
	CA_AIR_INTERCON    = 10,
	CA_AIR_HELISTATION =  4,
};

void ModifyStationRatingAround(TileIndex tile, PlayerID owner, int amount, uint radius);

void ShowStationViewWindow(StationID station);
void UpdateAllStationVirtCoord(void);

/* sorter stuff */
void RebuildStationLists(void);
void ResortStationLists(void);

DECLARE_OLD_POOL(Station, Station, 6, 1000)

static inline StationID GetMaxStationIndex(void)
{
	/* TODO - This isn't the real content of the function, but
	 *  with the new pool-system this will be replaced with one that
	 *  _really_ returns the highest index. Now it just returns
	 *  the next safe value we are sure about everything is below.
	 */
	return GetStationPoolSize() - 1;
}

static inline uint GetNumStations(void)
{
	return GetStationPoolSize();
}

/**
 * Check if a station really exists.
 */
static inline bool IsValidStation(const Station *st)
{
	return st->xy != 0;
}

static inline bool IsValidStationID(StationID index)
{
	return index < GetStationPoolSize() && IsValidStation(GetStation(index));
}

void DestroyStation(Station *st);

static inline void DeleteStation(Station *st)
{
	DestroyStation(st);
	st->xy = 0;
}

#define FOR_ALL_STATIONS_FROM(st, start) for (st = GetStation(start); st != NULL; st = (st->index + 1U < GetStationPoolSize()) ? GetStation(st->index + 1U) : NULL) if (IsValidStation(st))
#define FOR_ALL_STATIONS(st) FOR_ALL_STATIONS_FROM(st, 0)


/* Stuff for ROADSTOPS */

DECLARE_OLD_POOL(RoadStop, RoadStop, 5, 2000)

/**
 * Check if a RaodStop really exists.
 */
static inline bool IsValidRoadStop(const RoadStop *rs)
{
	return rs->used;
}

void DestroyRoadStop(RoadStop* rs);

static inline void DeleteRoadStop(RoadStop *rs)
{
	DestroyRoadStop(rs);
	rs->used = false;
}

#define FOR_ALL_ROADSTOPS_FROM(rs, start) for (rs = GetRoadStop(start); rs != NULL; rs = (rs->index + 1U < GetRoadStopPoolSize()) ? GetRoadStop(rs->index + 1U) : NULL) if (IsValidRoadStop(rs))
#define FOR_ALL_ROADSTOPS(rs) FOR_ALL_ROADSTOPS_FROM(rs, 0)

/* End of stuff for ROADSTOPS */


void AfterLoadStations(void);
void GetProductionAroundTiles(AcceptedCargo produced, TileIndex tile, int w, int h, int rad);
void GetAcceptanceAroundTiles(AcceptedCargo accepts, TileIndex tile, int w, int h, int rad);
uint GetStationPlatforms(const Station *st, TileIndex tile);
uint GetPlatformLength(TileIndex tile, DiagDirection dir);
void MarkStationTilesDirty(const Station *st);


const DrawTileSprites *GetStationTileLayout(byte gfx);
void StationPickerDrawSprite(int x, int y, RailType railtype, int image);

RoadStop * GetRoadStopByTile(TileIndex tile, RoadStopType type);
RoadStop * GetPrimaryRoadStop(const Station *st, RoadStopType type);
uint GetNumRoadStops(const Station* st, RoadStopType type);
RoadStop * AllocateRoadStop( void );
void ClearSlot(Vehicle *v);

static inline bool IsBuoy(const Station* st)
{
	return (st->had_vehicle_of_type & HVOT_BUOY) != 0; /* XXX: We should really ditch this ugly coding and switch to something sane... */
}

#endif /* STATION_H */