src/spritecache.h
author truelight
Sun, 09 Sep 2007 23:57:47 +0000
changeset 8051 ec4e97b7b70c
parent 7404 fc0559157f16
child 8619 c2434269c3eb
permissions -rw-r--r--
(svn r11080) -Fix r11079: fix it, still dirty, correctly, as the last commit was ... wrong ;)
/* $Id$ */

/** @file spritecache.h */

#ifndef SPRITECACHE_H
#define SPRITECACHE_H

struct Sprite {
	byte height;
	uint16 width;
	int16 x_offs;
	int16 y_offs;
	byte data[VARARRAY_SIZE];
};

extern uint _sprite_cache_size;

const void *GetRawSprite(SpriteID sprite, bool real_sprite);
bool SpriteExists(SpriteID sprite);

static inline const Sprite *GetSprite(SpriteID sprite)
{
	return (Sprite*)GetRawSprite(sprite, true);
}

static inline const byte *GetNonSprite(SpriteID sprite)
{
	return (byte*)GetRawSprite(sprite, false);
}

void GfxInitSpriteMem();
void IncreaseSpriteLRU();

bool LoadNextSprite(int load_index, byte file_index, uint file_sprite_id);
void DupSprite(SpriteID old_spr, SpriteID new_spr);
void SkipSprites(uint count);

#endif /* SPRITECACHE_H */