(svn r7585) -Codechange: CheckStationSpreadOut() took too much CPU. Station rectangle is now maintained instead of calculating it each time by walking through whole map. Should help with the performance issue related to AIs trying to build road stops too often. (idea by Celestar)
/* $Id$ */
#ifndef DEBUG_H
#define DEBUG_H
/* Debugging messages policy:
* These should be the severities used for direct DEBUG() calls
* maximum debugging level should be 10 if really deep, deep
* debugging is needed.
* (there is room for exceptions, but you have to have a good cause):
* 0 - errors or severe warnings
* 1 - other non-fatal, non-severe warnings
* 2 - crude progress indicator of functionality
* 3 - important debugging messages (function entry)
* 4 - debugging messages (crude loop status, etc.)
* 5 - detailed debugging information
* 6.. - extremely detailed spamming
*/
#ifdef NO_DEBUG_MESSAGES
#define DEBUG(name, level, ...)
#else
#if defined(__GNUC__) && (__GNUC__ < 3)
#define DEBUG(name, level, args...) if ((level == 0) || ( _debug_ ## name ## _level >= level)) debug(#name, args)
#else
#define DEBUG(name, level, ...) if (level == 0 || _debug_ ## name ## _level >= level) debug(#name, __VA_ARGS__)
#endif
extern int _debug_ai_level;
extern int _debug_driver_level;
extern int _debug_grf_level;
extern int _debug_map_level;
extern int _debug_misc_level;
extern int _debug_ms_level;
extern int _debug_net_level;
extern int _debug_sprite_level;
extern int _debug_oldloader_level;
extern int _debug_ntp_level;
extern int _debug_npf_level;
extern int _debug_yapf_level;
extern int _debug_freetype_level;
extern int _debug_sl_level;
#endif
void CDECL debug(const char *dbg, ...);
void SetDebugString(const char *s);
const char *GetDebugString(void);
/* MSVCRT of course has to have a different syntax for long long *sigh* */
#if defined(_MSC_VER) || defined(__MINGW32__)
# define OTTD_PRINTF64 "I64"
#else
# define OTTD_PRINTF64 "ll"
#endif
// Used for profiling
#define TIC() {\
extern uint64 _rdtsc(void);\
uint64 _xxx_ = _rdtsc();\
static uint64 __sum__ = 0;\
static uint32 __i__ = 0;
#define TOC(str, count)\
__sum__ += _rdtsc() - _xxx_;\
if (++__i__ == count) {\
DEBUG(misc, 0, "[%s] %" OTTD_PRINTF64 "u [avg: %.1f]\n", str, __sum__, __sum__/(double)__i__);\
__i__ = 0;\
__sum__ = 0;\
}\
}
#endif /* DEBUG_H */