dummy_land.c
author KUDr
Wed, 27 Dec 2006 23:11:43 +0000
changeset 5583 ed718fa4c69c
parent 4344 5d0e40cd67b9
permissions -rw-r--r--
(svn r7585) -Codechange: CheckStationSpreadOut() took too much CPU. Station rectangle is now maintained instead of calculating it each time by walking through whole map. Should help with the performance issue related to AIs trying to build road stops too often. (idea by Celestar)
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "functions.h"
#include "viewport.h"
#include "command.h"
#include "table/sprites.h"

static void DrawTile_Dummy(TileInfo *ti)
{
	DrawGroundSpriteAt(SPR_SHADOW_CELL, ti->x, ti->y, ti->z);
}


static uint GetSlopeZ_Dummy(TileIndex tile, uint x, uint y)
{
	return 0;
}

static Slope GetSlopeTileh_Dummy(TileIndex tile, Slope tileh)
{
	return SLOPE_FLAT;
}

static int32 ClearTile_Dummy(TileIndex tile, byte flags)
{
	return_cmd_error(STR_0001_OFF_EDGE_OF_MAP);
}


static void GetAcceptedCargo_Dummy(TileIndex tile, AcceptedCargo ac)
{
	/* not used */
}

static void GetTileDesc_Dummy(TileIndex tile, TileDesc *td)
{
	td->str = STR_EMPTY;
	td->owner = OWNER_NONE;
}

static void AnimateTile_Dummy(TileIndex tile)
{
	/* not used */
}

static void TileLoop_Dummy(TileIndex tile)
{
	/* not used */
}

static void ClickTile_Dummy(TileIndex tile)
{
	/* not used */
}

static void ChangeTileOwner_Dummy(TileIndex tile, PlayerID old_player, PlayerID new_player)
{
	/* not used */
}

static uint32 GetTileTrackStatus_Dummy(TileIndex tile, TransportType mode)
{
	return 0;
}

const TileTypeProcs _tile_type_dummy_procs = {
	DrawTile_Dummy,           /* draw_tile_proc */
	GetSlopeZ_Dummy,          /* get_slope_z_proc */
	ClearTile_Dummy,          /* clear_tile_proc */
	GetAcceptedCargo_Dummy,   /* get_accepted_cargo_proc */
	GetTileDesc_Dummy,        /* get_tile_desc_proc */
	GetTileTrackStatus_Dummy, /* get_tile_track_status_proc */
	ClickTile_Dummy,          /* click_tile_proc */
	AnimateTile_Dummy,        /* animate_tile_proc */
	TileLoop_Dummy,           /* tile_loop_clear */
	ChangeTileOwner_Dummy,    /* change_tile_owner_clear */
	NULL,                     /* get_produced_cargo_proc */
	NULL,                     /* vehicle_enter_tile_proc */
	GetSlopeTileh_Dummy,      /* get_slope_tileh_proc */
};