(svn r7585) -Codechange: CheckStationSpreadOut() took too much CPU. Station rectangle is now maintained instead of calculating it each time by walking through whole map. Should help with the performance issue related to AIs trying to build road stops too often. (idea by Celestar)
/* $Id$ */
#ifndef STRINGS_H
#define STRINGS_H
char *InlineString(char *buf, uint16 string);
char *GetString(char *buffr, uint16 string, const char* last);
extern char _userstring[128];
void InjectDParam(int amount);
int32 GetParamInt32(void);
#endif /* STRINGS_H */