(svn r6787) -Codechange: Use PLAYER_NEW_COMPANY as a player identifier wishing to become a
new player instead of a 0.
/* $Id$ */
#ifndef THREAD_H
#define THREAD_H
typedef struct OTTDThread OTTDThread;
typedef void* (*OTTDThreadFunc)(void*);
OTTDThread* OTTDCreateThread(OTTDThreadFunc, void*);
void* OTTDJoinThread(OTTDThread*);
void OTTDExitThread(void);
#endif /* THREAD_H */