spritecache.h
author miham
Fri, 27 Oct 2006 17:13:22 +0000
changeset 4967 f2fbfc8bc5ca
parent 3565 03d870cc3dcd
child 5513 0d3227e250eb
permissions -rw-r--r--
(svn r6969) WebTranslator2 update to 2006-10-27 19:12:49
american - 1 fixed by WhiteRabbit (1)
italian - 4 changed by sidew (4)
polish - 1 fixed, 1 changed by meush (2)
slovak - 4 fixed by lengyel (4)
/* $Id$ */

#ifndef SPRITECACHE_H
#define SPRITECACHE_H

typedef struct Sprite {
	byte info;
	byte height;
	uint16 width;
	int16 x_offs;
	int16 y_offs;
	byte data[VARARRAY_SIZE];
} Sprite;

const void *GetRawSprite(SpriteID sprite);
bool SpriteExists(SpriteID sprite);

static inline const Sprite *GetSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

static inline const byte *GetNonSprite(SpriteID sprite)
{
	return GetRawSprite(sprite);
}

void GfxInitSpriteMem(void);
void IncreaseSpriteLRU(void);

bool LoadNextSprite(int load_index, byte file_index);
void DupSprite(SpriteID old, SpriteID new);
void SkipSprites(uint count);

#endif /* SPRITECACHE_H */