src/articulated_vehicles.cpp
author peter1138
Tue, 29 Jan 2008 17:09:00 +0000
changeset 8941 f93c669d3ca6
parent 8640 1e93b81e96d2
child 9055 386250fe46b2
permissions -rw-r--r--
(svn r12015) -Fix [FS#1716] (Revert r11422): Patch in FS#1430 avoided instead of fixed the problem. GetStringWithArgs() discards information that SCC_GENDER_LIST needs to work. Now use pointers to retrieve GRF strings, so that GetStringPtr() will work correctly. This is advantageous as now no buffer copy is made when using all GRF strings.
/* $Id$ */

/** @file articulated_vehicles.cpp */

#include "stdafx.h"
#include "openttd.h"
#include "articulated_vehicles.h"
#include "engine.h"
#include "train.h"
#include "roadveh.h"
#include "newgrf_callbacks.h"
#include "newgrf_engine.h"
#include "vehicle_func.h"


uint CountArticulatedParts(EngineID engine_type, bool purchase_window)
{
	if (!HasBit(EngInfo(engine_type)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return 0;

	Vehicle *v = NULL;;
	if (!purchase_window) {
		v = new InvalidVehicle();
		v->engine_type = engine_type;
	}

	uint i;
	for (i = 1; i < MAX_UVALUE(EngineID); i++) {
		uint16 callback = GetVehicleCallback(CBID_VEHICLE_ARTIC_ENGINE, i, 0, engine_type, v);
		if (callback == CALLBACK_FAILED || callback == 0xFF) break;
	}

	delete v;

	return i - 1;
}

void AddArticulatedParts(Vehicle **vl, VehicleType type)
{
	const Vehicle *v = vl[0];
	Vehicle *u = vl[0];

	if (!HasBit(EngInfo(v->engine_type)->callbackmask, CBM_VEHICLE_ARTIC_ENGINE)) return;

	for (uint i = 1; i < MAX_UVALUE(EngineID); i++) {
		uint16 callback = GetVehicleCallback(CBID_VEHICLE_ARTIC_ENGINE, i, 0, v->engine_type, v);
		if (callback == CALLBACK_FAILED || callback == 0xFF) return;

		/* Attempt to use pre-allocated vehicles until they run out. This can happen
		 * if the callback returns different values depending on the cargo type. */
		u->SetNext(vl[i]);
		if (u->Next() == NULL) return;

		Vehicle *previous = u;
		u = u->Next();

		EngineID engine_type = GetFirstEngineOfType(type) + GB(callback, 0, 7);
		bool flip_image = HasBit(callback, 7);

		/* get common values from first engine */
		u->direction = v->direction;
		u->owner = v->owner;
		u->tile = v->tile;
		u->x_pos = v->x_pos;
		u->y_pos = v->y_pos;
		u->z_pos = v->z_pos;
		u->build_year = v->build_year;
		u->vehstatus = v->vehstatus & ~VS_STOPPED;

		u->cargo_subtype = 0;
		u->max_speed = 0;
		u->max_age = 0;
		u->engine_type = engine_type;
		u->value = 0;
		u->subtype = 0;
		u->cur_image = 0xAC2;
		u->random_bits = VehicleRandomBits();

		switch (type) {
			default: NOT_REACHED();

			case VEH_TRAIN: {
				const RailVehicleInfo *rvi_artic = RailVehInfo(engine_type);

				u = new (u) Train();
				previous->SetNext(u);
				u->u.rail.track = v->u.rail.track;
				u->u.rail.railtype = v->u.rail.railtype;
				u->u.rail.first_engine = v->engine_type;

				u->spritenum = rvi_artic->image_index;
				u->cargo_type = rvi_artic->cargo_type;
				u->cargo_cap = rvi_artic->capacity;

				SetArticulatedPart(u);
			} break;

			case VEH_ROAD: {
				const RoadVehicleInfo *rvi_artic = RoadVehInfo(engine_type);

				u = new (u) RoadVehicle();
				previous->SetNext(u);
				u->u.road.first_engine = v->engine_type;
				u->u.road.cached_veh_length = GetRoadVehLength(u);
				u->u.road.state = RVSB_IN_DEPOT;

				u->u.road.roadtype = v->u.road.roadtype;
				u->u.road.compatible_roadtypes = v->u.road.compatible_roadtypes;

				u->spritenum = rvi_artic->image_index;
				u->cargo_type = rvi_artic->cargo_type;
				u->cargo_cap = rvi_artic->capacity;

				SetRoadVehArticPart(u);
			} break;
		}

		if (flip_image) u->spritenum++;

		VehiclePositionChanged(u);
	}
}