docs/console.txt
author Darkvater
Mon, 31 Jul 2006 11:50:23 +0000
branch0.4
changeset 10065 fc91a7eca19e
parent 9959 984493ab6fff
permissions -rw-r--r--
(svn r5669) - Backport from trunk (r5464, r3641):
Codechange: verify the presence of music files in the gm folder. Slightly altered r5464
to exclude the addition of music.c and left out the extra functionality. While in essence
this is not a true fix, several people have reported a rising CPU usage because Dmusic
kept indefinitely looping the file list. This should solve that.
OPENTTD INGAME CONSOLE DOCUMENTATION
====================================
http://wiki.openttd.org/index.php/OpenTTDDevBlackBook
for detailed information

*** WARNING **
 This document is out of date
*** WARNING **

HOTKEY: BACKQUOTE (aka tilde, the key left to "1")

COMMANDS:
---------

echo [string]
echoc [color-code] [string]
exit
debug_level [0-9]
dump_vars [filter]
help
list_cmds [filter]
list_vars [filter]
printf [formatstring] [var] [var] [var]....
printfc [color-code] [formatstring] [var] [var] [var]....
quit
random
screenshot ["big"/"no_con"]

VARIABLES:
----------
*con_developer
-> true = console debugging info
-> false = no output

*developer
-> 0 = no output
-> 1 = console error output [like command not found]
-> 2 = console error and debug output

*cursor_rate
-> 1-12 = defines the cursor blink interval


VARIABLE HANDLING:
------------------

developer = 0
developer ++

temp_string = test
temp_string = "my little"

printf "%s world" temp_string


---------------------------------------------------
feel free to add more commands and use this in-game
console for your debugging / enhancements