network_udp.h
author Darkvater
Mon, 31 Jul 2006 11:50:23 +0000
branch0.4
changeset 10065 fc91a7eca19e
parent 9959 984493ab6fff
permissions -rw-r--r--
(svn r5669) - Backport from trunk (r5464, r3641):
Codechange: verify the presence of music files in the gm folder. Slightly altered r5464
to exclude the addition of music.c and left out the extra functionality. While in essence
this is not a true fix, several people have reported a rising CPU usage because Dmusic
kept indefinitely looping the file list. This should solve that.
/* $Id$ */

#ifndef NETWORK_UDP_H
#define NETWORK_UDP_H

#ifdef ENABLE_NETWORK

void NetworkUDPInitialize(void);
bool NetworkUDPListen(SOCKET *udp, uint32 host, uint16 port, bool broadcast);
void NetworkUDPReceive(SOCKET udp);
void NetworkUDPSearchGame(void);
void NetworkUDPQueryMasterServer(void);
NetworkGameList *NetworkUDPQueryServer(const char* host, unsigned short port);
void NetworkUDPAdvertise(void);
void NetworkUDPRemoveAdvertise(void);

#endif

#endif /* NETWORK_UDP_H */