author | rubidium |
Fri, 16 Mar 2007 22:00:07 +0000 | |
branch | noai |
changeset 9444 | fd27df7ca2a0 |
parent 9441 | src/ai/ai.h@03da911c8d5f |
child 9724 | b39bc69bb2f2 |
permissions | -rw-r--r-- |
/* $Id$ */ /** @file ai_threads.h declaration of functions for the AI threading system */ #ifndef AI_THREADS_H #define AI_THREADS_H class AIController; void AI_StartPlayer(PlayerID player, AIController *controller); void AI_SuspendPlayer(PlayerID player, int timeout); void AI_RunTick(PlayerID player); void AI_StopPlayer(PlayerID player); bool AI_GetCallbackResult(PlayerID player); #endif /* AI_THREADS_H */