author | rubidium |
Fri, 16 Mar 2007 22:00:07 +0000 | |
branch | noai |
changeset 9444 | fd27df7ca2a0 |
parent 9441 | 03da911c8d5f |
child 9724 | b39bc69bb2f2 |
permissions | -rw-r--r-- |
/* $Id$ */ /** @file ai_controller.cpp handles the functions of the AIControler class */ #include "ai_controller.hpp" #include "../../stdafx.h" #include "../../openttd.h" #include "../../player.h" #include "../ai_threads.h" void AIController::Sleep(uint ticks) { AI_SuspendPlayer(_current_player, ticks); }