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table/town_land.h
Wed, 02 Nov 2005 13:06:07 +0000
tron
(svn r3118) Name 3 palette modifiers properly (belugas)
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Sun, 24 Jul 2005 15:56:31 +0000
celestar
(svn r2702) -Codechange: Cleaned up the sprite code and replaced many magic numbers
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Sun, 24 Jul 2005 14:12:37 +0000
tron
(svn r2701) Insert Id tags into all source files
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Wed, 24 Nov 2004 17:19:26 +0000
tron
(svn r800) Check if the data tables for houses have the correct number of elements via compile time asserts
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Mon, 22 Nov 2004 18:42:03 +0000
tron
(svn r764) Enumerate the houses only one per town can exist and use the enums instead of magic numbers to check for these
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Mon, 22 Nov 2004 11:01:30 +0000
tron
(svn r760) Replace some bit-juggling with bit fields
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Sun, 21 Nov 2004 10:49:40 +0000
tron
(svn r724) Remove restriction that a tile can only accept 3 cargo types.
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Mon, 09 Aug 2004 17:04:08 +0000
truelight
(svn r1) Import of revision 975 of old (crashed) SVN
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