newgrf_config.c
Mon, 18 Dec 2006 12:26:55 +0000 rubidium (svn r7505) -Feature: show NewGRFs used on a game server, show which NewGRFs you do and do not have.
Thu, 14 Dec 2006 15:14:29 +0000 peter1138 (svn r7495) -Fix (r7354): [NewGRF] Deactivate the target GRF, not the current GRF.
Tue, 12 Dec 2006 19:38:41 +0000 peter1138 (svn r7490) -Feature: Load a list of NewGRFs from the config (in the [newgrf-static] section) that should always be loaded. These will also be active during the intro screen, and in multiplayer games. Only "network-safe" NewGRFs are permitted, such as fonts and sprite replacement sets.
Sun, 10 Dec 2006 11:29:14 +0000 peter1138 (svn r7464) -Codechange: move BuildParamList from newgrf_gui to newgrf_config and
Sat, 09 Dec 2006 10:56:12 +0000 Darkvater (svn r7449) -Codechange: Rename _path to _paths as it is technically more correct, but mainly because
Mon, 04 Dec 2006 13:45:20 +0000 peter1138 (svn r7354) -Codechange: Remove grffile->flags and use grfconfig->flags exclusively. Update action 7/9 now that we know if GRFs are disabled.
Mon, 04 Dec 2006 10:44:17 +0000 peter1138 (svn r7349) -Fix (r7348): Stripping data path didn't work for absolute paths.
Mon, 04 Dec 2006 08:30:04 +0000 peter1138 (svn r7348) -Feature: Initial support for saving NewGRF settings with savegames. Back up your savegames...