Tue, 20 Mar 2007 11:42:07 +0000(svn r9368) [NoAI] -Fix: store _new_vehicle_id directly after successful handling the command in a per-AI-player-safe piece of memory, so we can restore the value when ever we want later in the process noai
truelight [Tue, 20 Mar 2007 11:42:07 +0000] rev 9496
(svn r9368) [NoAI] -Fix: store _new_vehicle_id directly after successful handling the command in a per-AI-player-safe piece of memory, so we can restore the value when ever we want later in the process

Tue, 20 Mar 2007 01:04:21 +0000(svn r9365) [NoAI] -Fix: fixed the regression.sav to load correct and adjust regression result according (with a big tnx to glx!) noai
truelight [Tue, 20 Mar 2007 01:04:21 +0000] rev 9495
(svn r9365) [NoAI] -Fix: fixed the regression.sav to load correct and adjust regression result according (with a big tnx to glx!)

Tue, 20 Mar 2007 00:41:46 +0000(svn r9364) [NoAI] -Fix: make our savegame bump an enum, so we can jump easier with trunk savegame bumps noai
truelight [Tue, 20 Mar 2007 00:41:46 +0000] rev 9494
(svn r9364) [NoAI] -Fix: make our savegame bump an enum, so we can jump easier with trunk savegame bumps
-Note: savegames from before this commit made with this branch are now invalid (and this will happen every trunk savegame bump!)

Tue, 20 Mar 2007 00:37:19 +0000(svn r9363) [NoAI] -Sync with trunk r9322:9362 noai
truelight [Tue, 20 Mar 2007 00:37:19 +0000] rev 9493
(svn r9363) [NoAI] -Sync with trunk r9322:9362

Tue, 20 Mar 2007 00:21:24 +0000(svn r9362) [NoAI] -Add: added the new AIMap() functions to regression-test noai
truelight [Tue, 20 Mar 2007 00:21:24 +0000] rev 9492
(svn r9362) [NoAI] -Add: added the new AIMap() functions to regression-test

Tue, 20 Mar 2007 00:19:26 +0000(svn r9361) [NoAI] -Add: some function to find, build and sell road vehicles. noai
rubidium [Tue, 20 Mar 2007 00:19:26 +0000] rev 9491
(svn r9361) [NoAI] -Add: some function to find, build and sell road vehicles.

Tue, 20 Mar 2007 00:14:29 +0000(svn r9360) [NoAI] -Add: class-functions can now be static and still be added to SQ. There they behave as they are non-static, which is fine for that level of coding. noai
truelight [Tue, 20 Mar 2007 00:14:29 +0000] rev 9490
(svn r9360) [NoAI] -Add: class-functions can now be static and still be added to SQ. There they behave as they are non-static, which is fine for that level of coding.
-Change: changed IsValidCargo to a static member

Tue, 20 Mar 2007 00:12:35 +0000(svn r9359) [NoAI] -Add: function to determine distance and clear tiles. noai
rubidium [Tue, 20 Mar 2007 00:12:35 +0000] rev 9489
(svn r9359) [NoAI] -Add: function to determine distance and clear tiles.

Mon, 19 Mar 2007 23:43:50 +0000(svn r9357) [NoAI] -Fix r9356: forgot to regenerate MSVC project files noai
truelight [Mon, 19 Mar 2007 23:43:50 +0000] rev 9488
(svn r9357) [NoAI] -Fix r9356: forgot to regenerate MSVC project files

Mon, 19 Mar 2007 23:43:20 +0000(svn r9356) [NoAI] -Add: add abs() function to global scope in SQ. This means we now have an own squirrel_std class which registers such functions. (on request by Zuu) noai
truelight [Mon, 19 Mar 2007 23:43:20 +0000] rev 9487
(svn r9356) [NoAI] -Add: add abs() function to global scope in SQ. This means we now have an own squirrel_std class which registers such functions. (on request by Zuu)