src/ai/api/ai_tilelist.cpp
Thu, 28 Feb 2008 00:59:01 +0000 truebrain (svn r12307) [NoAI] -Codechange: as followup on r12303 (trunk), use ::IsValidTile to check if a tile is inside the map, instead of all our custom ways noai
Mon, 25 Feb 2008 16:26:30 +0000 truebrain (svn r12256) [NoAI] -Fix: because of a 'bug' in OpenTTD, FindStationsAroundIndustryTile gave inconsitant results with GetProductionAroundTiles (first ignores station layout). Fixed with HACK, waiting for real solution in OpenTTD. noai
Mon, 25 Feb 2008 16:14:48 +0000 truebrain (svn r12255) [NoAI] -Fix: ensure AITileList_Industry* only operates on valid tiles (Morloth) noai
Mon, 25 Feb 2008 16:10:13 +0000 truebrain (svn r12254) [NoAI] -Fix: make AITileList_Industry* newgrf compatible (tnx glx) noai
Sun, 24 Feb 2008 23:34:42 +0000 truebrain (svn r12242) [NoAI] -Add: added AITileList_Industry(Accepting|Producing), giving tiles on which you want to build a station for an industry noai
Wed, 09 Jan 2008 18:11:12 +0000 rubidium (svn r11796) [NoAI] -Sync: with trunk r11502:11795. noai
Sun, 15 Apr 2007 00:23:24 +0000 rubidium (svn r9632) [NoAI] -Sync with trunk r9574:9631. noai
Sat, 14 Apr 2007 20:01:25 +0000 truelight (svn r9625) [NoAI] -Add: added AITileList() and one valuator for now: AITileListBuildable() noai