Thu, 07 Sep 2006 15:00:47 +0000(svn r6418) -Fix: [autoreplace] now multiheaded engines and other locomotives consisting of more than one unit will only be counted once
bjarni [Thu, 07 Sep 2006 15:00:47 +0000] rev 4569
(svn r6418) -Fix: [autoreplace] now multiheaded engines and other locomotives consisting of more than one unit will only be counted once
This also cleaned up the counting loop alot and it will also (hopefully) be faster (didn't benchmark it)

Thu, 07 Sep 2006 06:38:37 +0000(svn r6417) WebTranslator2 update to 2006-09-07 08:38:16
miham [Thu, 07 Sep 2006 06:38:37 +0000] rev 4568
(svn r6417) WebTranslator2 update to 2006-09-07 08:38:16
french - 8 fixed by glx (8)

Thu, 07 Sep 2006 00:31:46 +0000(svn r6416) -Fix r6414 r6415: forgot to apply the new colours to the strings in the translations in lang/unfinished
bjarni [Thu, 07 Sep 2006 00:31:46 +0000] rev 4567
(svn r6416) -Fix r6414 r6415: forgot to apply the new colours to the strings in the translations in lang/unfinished

Wed, 06 Sep 2006 22:58:07 +0000(svn r6415) -Fix r6414: switched orange and light blue colours in last commit, so they now fit what we agreed upon (oops)
bjarni [Wed, 06 Sep 2006 22:58:07 +0000] rev 4566
(svn r6415) -Fix r6414: switched orange and light blue colours in last commit, so they now fit what we agreed upon (oops)
stopping is now orange and service is now light blue

Wed, 06 Sep 2006 22:43:38 +0000(svn r6414) -GUI change: heading for depot is now shown as either "Service at depot" (service) in orange or "Heading for depot" (stopping) in light blue
bjarni [Wed, 06 Sep 2006 22:43:38 +0000] rev 4565
(svn r6414) -GUI change: heading for depot is now shown as either "Service at depot" (service) in orange or "Heading for depot" (stopping) in light blue

Wed, 06 Sep 2006 14:32:14 +0000(svn r6412) -Fix(r6411): forgot to remove some lines in openttd*.sln (thx michi_cc)
glx [Wed, 06 Sep 2006 14:32:14 +0000] rev 4564
(svn r6412) -Fix(r6411): forgot to remove some lines in openttd*.sln (thx michi_cc)

Wed, 06 Sep 2006 14:24:43 +0000(svn r6411) -Fix(r6410): forgot to update openttd*.sln (thx Darkvater and michi_cc :) )
glx [Wed, 06 Sep 2006 14:24:43 +0000] rev 4563
(svn r6411) -Fix(r6410): forgot to update openttd*.sln (thx Darkvater and michi_cc :) )
-Cleanup: Removed UNITTEST preprocessor checks

Wed, 06 Sep 2006 13:58:31 +0000(svn r6410) -remove unittest
glx [Wed, 06 Sep 2006 13:58:31 +0000] rev 4562
(svn r6410) -remove unittest

Wed, 06 Sep 2006 01:56:01 +0000(svn r6408) -Fix(r6406): compilation was broken
glx [Wed, 06 Sep 2006 01:56:01 +0000] rev 4561
(svn r6408) -Fix(r6406): compilation was broken
-Codechange: Rename TileIndexDiffCByDir to TileIndexDiffCByDiagDir because it accepts DiagDirections

Tue, 05 Sep 2006 23:43:42 +0000(svn r6407) -Fix: Check return values of DoCommand() with CmdFailed and that of DoCommandP
Darkvater [Tue, 05 Sep 2006 23:43:42 +0000] rev 4560
(svn r6407) -Fix: Check return values of DoCommand() with CmdFailed and that of DoCommandP
with a boolean type.

Tue, 05 Sep 2006 23:21:41 +0000(svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
Darkvater [Tue, 05 Sep 2006 23:21:41 +0000] rev 4559
(svn r6406) -Codechange: Rename TileOffsByDir to TileOffsByDiagDir because it accepts
DiagDirections, and add TileOffsByDir that handles Directions.
-Codechange: Make the treeloop use TileOffsByDir().

Tue, 05 Sep 2006 23:11:41 +0000(svn r6405) -Codechange: When showing tooltips, properly position the tooltip, considering
Darkvater [Tue, 05 Sep 2006 23:11:41 +0000] rev 4558
(svn r6405) -Codechange: When showing tooltips, properly position the tooltip, considering
cursor size and cursor offset (hotspot). The maximum and minimum y-values
for the tooltip are just below the mainbar and statusbar. Also, if the tooltip
would be too low, flip it above the cursor.

Tue, 05 Sep 2006 23:02:31 +0000(svn r6404) -Fix: GetStringWidth failed to calculate correct string width if the string
Darkvater [Tue, 05 Sep 2006 23:02:31 +0000] rev 4557
(svn r6404) -Fix: GetStringWidth failed to calculate correct string width if the string
contained newlines.

Tue, 05 Sep 2006 16:40:23 +0000(svn r6395) -Fix: when converting a depot from/to elrail, update the power of trains that are in it
glx [Tue, 05 Sep 2006 16:40:23 +0000] rev 4556
(svn r6395) -Fix: when converting a depot from/to elrail, update the power of trains that are in it

Tue, 05 Sep 2006 13:39:38 +0000(svn r6394) -Fix r6393: removed a warning originally removed in r6376 accidentally readded in r6393
bjarni [Tue, 05 Sep 2006 13:39:38 +0000] rev 4555
(svn r6394) -Fix r6393: removed a warning originally removed in r6376 accidentally readded in r6393

Tue, 05 Sep 2006 12:46:14 +0000(svn r6393) -Fix: [autoreplace] now refit costs are added to the estimated costs (could spend more than allowed when estimate and actual cost were not the same)
bjarni [Tue, 05 Sep 2006 12:46:14 +0000] rev 4554
(svn r6393) -Fix: [autoreplace] now refit costs are added to the estimated costs (could spend more than allowed when estimate and actual cost were not the same)
-Fix: [autoreplace] fixed a very rare failure when building an engine could cost more than the player could pay before selling the old one
this happened when the replacing the front cost so much that the the rear end didn't have enough money to build as expected
now the estimate keeps track of the price for the wagons/engines in front of the unit it's currently looking at
-Codechange: [autoreplace] added function to learn if and what cargo type to refit to. Needed to allow the estimation to tell refit costs

Tue, 05 Sep 2006 06:12:15 +0000(svn r6392) WebTranslator2 update to 2006-09-05 08:11:55
miham [Tue, 05 Sep 2006 06:12:15 +0000] rev 4553
(svn r6392) WebTranslator2 update to 2006-09-05 08:11:55
slovak - 12 fixed, 5 changed by lengyel (17)

Mon, 04 Sep 2006 22:53:38 +0000(svn r6387) Fix: removed OSX specific warning
glx [Mon, 04 Sep 2006 22:53:38 +0000] rev 4552
(svn r6387) Fix: removed OSX specific warning

Mon, 04 Sep 2006 22:22:38 +0000(svn r6386) -Fix(r6376): removed a warning
glx [Mon, 04 Sep 2006 22:22:38 +0000] rev 4551
(svn r6386) -Fix(r6376): removed a warning

Mon, 04 Sep 2006 21:47:46 +0000(svn r6385) -Fix (r6380): one instance of QZ_AskQuit was left out in the conversion to HandleExitGameRequest.
rubidium [Mon, 04 Sep 2006 21:47:46 +0000] rev 4550
(svn r6385) -Fix (r6380): one instance of QZ_AskQuit was left out in the conversion to HandleExitGameRequest.

Mon, 04 Sep 2006 20:40:33 +0000(svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
rubidium [Mon, 04 Sep 2006 20:40:33 +0000] rev 4549
(svn r6381) -Cleanup: make the '/* */' comments that span multiple lines more uniform.
-Cleanup: whitespace alignment of a few tables.

Mon, 04 Sep 2006 17:30:30 +0000(svn r6380) -Codechange: unify all ways to quit OTTD.
rubidium [Mon, 04 Sep 2006 17:30:30 +0000] rev 4548
(svn r6380) -Codechange: unify all ways to quit OTTD.
This means that in the intro menu the 'Quit' button immediatelly quits
and the 'Quit' in the menu of the normal game and scenario editor
immediatelly quits when the 'autosave_on_exit' patch is turned on.
This is the same way as the OS/window manager initiated quits, like
alt-F4 and the 'x' in the (OS/window manager drawn) title bar of OTTD.

Mon, 04 Sep 2006 15:44:28 +0000(svn r6379) -Codechange: cast 'remove babel' on widget's unkA and rename it to 'data'.
Darkvater [Mon, 04 Sep 2006 15:44:28 +0000] rev 4547
(svn r6379) -Codechange: cast 'remove babel' on widget's unkA and rename it to 'data'.

Mon, 04 Sep 2006 15:16:58 +0000(svn r6378) -Codechange: Rename VLW_FLAGS to VLW_MASK as it is a mask
Darkvater [Mon, 04 Sep 2006 15:16:58 +0000] rev 4546
(svn r6378) -Codechange: Rename VLW_FLAGS to VLW_MASK as it is a mask

Mon, 04 Sep 2006 15:13:49 +0000(svn r6377) -Codechange: Set up the widgets in the WE_CREATE instead of on every WE_PAINT
Darkvater [Mon, 04 Sep 2006 15:13:49 +0000] rev 4545
(svn r6377) -Codechange: Set up the widgets in the WE_CREATE instead of on every WE_PAINT
-Codechange: Initialize sorting-type on WE_CREATE instead of checking every time.
-Codechange: Update custom vehiclelist_d with standard list_d struct, more static

Mon, 04 Sep 2006 09:07:52 +0000(svn r6376) -Codechange: [vehicle refit] moved all refit cost calculations into GetRefitCost()
bjarni [Mon, 04 Sep 2006 09:07:52 +0000] rev 4544
(svn r6376) -Codechange: [vehicle refit] moved all refit cost calculations into GetRefitCost()
Now it's possible to tell refit costs for an EngineID without actually having build a vehicle

Mon, 04 Sep 2006 06:36:23 +0000(svn r6375) WebTranslator2 update to 2006-09-04 08:35:58
miham [Mon, 04 Sep 2006 06:36:23 +0000] rev 4543
(svn r6375) WebTranslator2 update to 2006-09-04 08:35:58
german - 1 changed by Neonox (1)
spanish - 87 fixed by eusebio (87)
turkish - 4 fixed by jnmbk (4)

Sun, 03 Sep 2006 23:27:38 +0000(svn r6372) -Codechange: static, unneeded decleration in headers, superfluous header includes
Darkvater [Sun, 03 Sep 2006 23:27:38 +0000] rev 4542
(svn r6372) -Codechange: static, unneeded decleration in headers, superfluous header includes
-Codechange: Unify the Sorting struct both for vehicle-lists and network-lists.

Sun, 03 Sep 2006 23:14:39 +0000(svn r6370) -Codechange: moved all the remaining setup for PlayerVehWndProc() into WE_CREATE
bjarni [Sun, 03 Sep 2006 23:14:39 +0000] rev 4541
(svn r6370) -Codechange: moved all the remaining setup for PlayerVehWndProc() into WE_CREATE

Sun, 03 Sep 2006 23:02:42 +0000(svn r6369) -Fix (r5886): On loading of game in scenario editor the player was given
Darkvater [Sun, 03 Sep 2006 23:02:42 +0000] rev 4540
(svn r6369) -Fix (r5886): On loading of game in scenario editor the player was given
the maximum amount of money so everything can be removed for sure. However
if first rails are removed (or property in general that *gives* money
when demolished, the player's money would overflow. Thanks for noticing Rubidium.