rubidium [Sat, 17 Nov 2007 23:16:41 +0000] rev 8399
(svn r11454) -Fix: the CHANCE16 functions were biased; a 32768 in 65536 chance was really a 32769 in 65536 chance.
glx [Sat, 17 Nov 2007 22:33:53 +0000] rev 8398
(svn r11453) -Fix (r11450): unrevert r11239, as we now need it
rubidium [Sat, 17 Nov 2007 22:25:16 +0000] rev 8397
(svn r11452) -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
rubidium [Sat, 17 Nov 2007 15:04:38 +0000] rev 8396
(svn r11451) -Fix [FS#1287]: very fast aircraft would sometimes abruptly stop at the begin of the landing runway, turn a few times and then drive slowly to the end of the runway.
glx [Sat, 17 Nov 2007 15:03:19 +0000] rev 8395
(svn r11450) -Fix [FS#1432](r8886): cargo translation table was loaded too early
rubidium [Sat, 17 Nov 2007 12:42:15 +0000] rev 8394
(svn r11449) -Fix [FS#1160]: trams could deadlock themselves. As of now trams will turn as roadvehicles do when the player cannot build a tram track piece on the next tile without destroying anything. It will not turn when the player can build the before mentioned track piece on the 'next' tile.
glx [Sat, 17 Nov 2007 02:22:56 +0000] rev 8393
(svn r11448) -Add: project files for MSVC 2008 (*_vs90.*)
belugas [Sat, 17 Nov 2007 01:55:00 +0000] rev 8392
(svn r11447) -Fix(r11433): Wrong offset to the helipad made it look like the autoroad button
skidd13 [Sat, 17 Nov 2007 01:10:06 +0000] rev 8391
(svn r11446) -Codechange: change the naming of road related code parts to something more descriptive
-Change: invert the two single roads gui buttons, making it consistent with rails toolbar
Based on a patch by Octopussy
glx [Fri, 16 Nov 2007 22:11:30 +0000] rev 8390
(svn r11445) -Codechange: reorder <configuration> in openttd_vs80.vcproj, so there are less diff when it is modified by MSVC