peter1138 [Thu, 29 May 2008 17:54:02 +0000] rev 10781
(svn r13331) -Fix (r12924): Wrong include type for (sdt::)map
smatz [Thu, 29 May 2008 17:01:42 +0000] rev 10780
(svn r13330) -Fix: 'Player name' dialog was broken in two ways
glx [Thu, 29 May 2008 16:58:15 +0000] rev 10779
(svn r13329) [NoAI] -Update: regression.cfg now uses the 'new' format
skidd13 [Thu, 29 May 2008 16:47:22 +0000] rev 10778
(svn r13328) -Fix (r13327): Don't access an item when there isn't any
skidd13 [Thu, 29 May 2008 16:37:26 +0000] rev 10777
(svn r13327) -Codechange: NetworkGameWindow uses GUILists Sort() now
glx [Thu, 29 May 2008 15:56:32 +0000] rev 10776
(svn r13326) [NoAI] -Sync with trunk r13264:13325
[NoAI] -Change [API CHANGE]: removed AISign.GetSignCount()
rubidium [Thu, 29 May 2008 15:13:28 +0000] rev 10775
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
truebrain [Thu, 29 May 2008 12:52:24 +0000] rev 10774
(svn r13324) [NoAI] -Fix [FS#2047]: you could not build tram-depots (you got to love the consistancy of bit-placement in p1 and p2 ;))
peter1138 [Thu, 29 May 2008 11:47:56 +0000] rev 10773
(svn r13323) -Codechange: scrollbars are not refresh counters
rubidium [Thu, 29 May 2008 11:13:11 +0000] rev 10772
(svn r13322) -Codechange: _no_scroll belongs more with the window code.