darkvater [Sun, 14 Nov 2004 13:59:11 +0000] rev 398
(svn r590) -newgrf: Instead of a bunch of statinfo arrays, use station-array of struct StationSpec-s (pasky).
darkvater [Sun, 14 Nov 2004 13:45:38 +0000] rev 397
(svn r589) -newgrf: Rename spritesset to spritegroups (pasky).
darkvater [Sun, 14 Nov 2004 13:11:38 +0000] rev 396
(svn r588) -newgrf: Silent ignore those stupid one-byte zero special sprites (dbsetw.grf is crawling with them) (pasky).
darkvater [Sun, 14 Nov 2004 13:07:07 +0000] rev 395
(svn r587) -newgrf: Rename all /Checkpoint/i tokens to 'Waypoint's. The name actually makes some sense and is also compatible with TTDPatch (pasky).
darkvater [Sun, 14 Nov 2004 12:37:23 +0000] rev 394
(svn r586) -Fix: [1066114] Code error in win32.c Thanks Shai
-Fix: ttd.vcproj change to hard-set compilation as C, as well as adding WITH_SDL to debug mode. If you don't have SDL just remove that.
darkvater [Sun, 14 Nov 2004 11:04:59 +0000] rev 393
(svn r585) -newgrf: GUI for selecting custom waypoint graphics to use. Patch by dominik81 and pasky.
darkvater [Sun, 14 Nov 2004 10:18:15 +0000] rev 392
(svn r584) -newgrf: Increase chance to get a TTDPatch savegame using custom GRF files loaded (pasky)
darkvater [Sun, 14 Nov 2004 10:03:21 +0000] rev 391
(svn r583) -newgrf: Hopefully prevent GRF files introducing new bridges or townhouses to crash the game (pasky).
tron [Sun, 14 Nov 2004 09:31:39 +0000] rev 390
(svn r582) -Fix: [ 1034318 ] place sign and blue message box
A name change wasn't possible while an always-on-top window (like news) has been visible
celestar [Sun, 14 Nov 2004 09:07:15 +0000] rev 389
(svn r581) -newgrf: Basic support for new stations - only waypoints supported now and only
the first custom one can be placed (no selector GUI, coming soon). This
also moves some global variables to {struct GRFFile} and reorders which
actions are processed in what stage, to get it all working together --
(pasky)